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Do you ever let players stack skills?
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<blockquote data-quote="Rya.Reisender" data-source="post: 7019422" data-attributes="member: 6801585"><p>I'd never allow stacking like that.</p><p></p><p>If something is related to various skills, what the players says he wants to do determines what roll is used.</p><p></p><p>Magic relic example:</p><p></p><p>A)</p><p>DM: "Your find a weird object, seems like a relic."</p><p>Player: "I wanna check if I have read about that object before."</p><p>DM: "Roll History."</p><p></p><p>B)</p><p>DM: "Your find a weird object, seems like a relic."</p><p>Player: "I want to take a closer look at it, trying to figure out its function."</p><p>DM: "Roll Investigation."</p><p></p><p>C)</p><p>DM: "Your find a weird object, seems like a relic."</p><p>Player: "I want to check if it's magical."</p><p>DM: "Roll Arcana."</p><p></p><p>The result will also strongly depend on what roll was used. A successful history check will let me tell the player a bit on the history of the item and where he heard for. A successful investigation does reveal nothing about the items history, but will still disclose its function. A successful arcana check will probably just make me tell the player whether he thinks it's magical or not (whatever the truth is).</p></blockquote><p></p>
[QUOTE="Rya.Reisender, post: 7019422, member: 6801585"] I'd never allow stacking like that. If something is related to various skills, what the players says he wants to do determines what roll is used. Magic relic example: A) DM: "Your find a weird object, seems like a relic." Player: "I wanna check if I have read about that object before." DM: "Roll History." B) DM: "Your find a weird object, seems like a relic." Player: "I want to take a closer look at it, trying to figure out its function." DM: "Roll Investigation." C) DM: "Your find a weird object, seems like a relic." Player: "I want to check if it's magical." DM: "Roll Arcana." The result will also strongly depend on what roll was used. A successful history check will let me tell the player a bit on the history of the item and where he heard for. A successful investigation does reveal nothing about the items history, but will still disclose its function. A successful arcana check will probably just make me tell the player whether he thinks it's magical or not (whatever the truth is). [/QUOTE]
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Do you ever let players stack skills?
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