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Do you ever worry your character is too powerful?
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<blockquote data-quote="Victim" data-source="post: 2210746" data-attributes="member: 78"><p>Not really. If my character could be too good, it's a small thing to change tactics to reduce effectiveness. For example, my high level wizard, when the game started, would start small with spell attacks and work her way up. Even if the damage wasn't that great, I'd use spells with a daze, stun, or nasuea element to keep enemies under control. Then everyone gets a chance to help in the fight, I keep good spells for emergencies, and my character doesn't reveal her true power. You could do the same thing with your fighter by using Power Attack ineffectively, or by starting off battles fighting defensively.</p><p></p><p>One thing that's more of issue isn't when you have 1 really good character, but when you have 2. Then it's not just a matter of self imposing some restrictions in most fights, since doing so is pointless if the other doesn't. For example, my plan for holding back kind of went out the window once our paladin figured out how to use Spirited Charge for several hundred point smite attacks. In our current game, between some back luck and poor builds, our paladin doesn't fight as well as our monk and MA and doesn't really save any more than us.</p></blockquote><p></p>
[QUOTE="Victim, post: 2210746, member: 78"] Not really. If my character could be too good, it's a small thing to change tactics to reduce effectiveness. For example, my high level wizard, when the game started, would start small with spell attacks and work her way up. Even if the damage wasn't that great, I'd use spells with a daze, stun, or nasuea element to keep enemies under control. Then everyone gets a chance to help in the fight, I keep good spells for emergencies, and my character doesn't reveal her true power. You could do the same thing with your fighter by using Power Attack ineffectively, or by starting off battles fighting defensively. One thing that's more of issue isn't when you have 1 really good character, but when you have 2. Then it's not just a matter of self imposing some restrictions in most fights, since doing so is pointless if the other doesn't. For example, my plan for holding back kind of went out the window once our paladin figured out how to use Spirited Charge for several hundred point smite attacks. In our current game, between some back luck and poor builds, our paladin doesn't fight as well as our monk and MA and doesn't really save any more than us. [/QUOTE]
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Do you ever worry your character is too powerful?
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