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Do you Expect to hit Epic tier?
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<blockquote data-quote="S'mon" data-source="post: 5685932" data-attributes="member: 463"><p>With half hp monsters:</p><p></p><p>Fights go faster. More fights = more XP.</p><p>I can use more monsters in a fight. More monsters = more XP.</p><p>I use higher level monsters that still die quite fast. Higher level = more XP.</p><p></p><p>I regard 1 level per 3 3-hour sessions to be a fast advancement rate with 5-6 PCs; it's only 1 hour/level faster than the 4e DMG suggestion of 10 hours/level, but when I played sandbox style with full hp monsters the rate was typically well below that, closer to 1 level per 18 hours.</p><p></p><p>BTW we only had 3 players last night, 3 5th level PCs vs a Dungeon Delve written for 5 6th level PCs (DD#6): I had an additional intro encounter, monster hp halved, monster damage upped & other modifiers to current stat norms, didn't remove any monsters. The game ran late as we squeezed in the finale encounter, 4 fights in 4 hours, somehow the three PCs survived, triumphed, and ended up with 2050 XP each, which has got to be a record for a 4e game session with me. That put them to 6th, half way to 7th level.</p><p>Discussion & kill tally here: <a href="http://4esouthlands.blogspot.com/" target="_blank">The Southlands Campaign: 4e D&D in the Wilderlands</a></p></blockquote><p></p>
[QUOTE="S'mon, post: 5685932, member: 463"] With half hp monsters: Fights go faster. More fights = more XP. I can use more monsters in a fight. More monsters = more XP. I use higher level monsters that still die quite fast. Higher level = more XP. I regard 1 level per 3 3-hour sessions to be a fast advancement rate with 5-6 PCs; it's only 1 hour/level faster than the 4e DMG suggestion of 10 hours/level, but when I played sandbox style with full hp monsters the rate was typically well below that, closer to 1 level per 18 hours. BTW we only had 3 players last night, 3 5th level PCs vs a Dungeon Delve written for 5 6th level PCs (DD#6): I had an additional intro encounter, monster hp halved, monster damage upped & other modifiers to current stat norms, didn't remove any monsters. The game ran late as we squeezed in the finale encounter, 4 fights in 4 hours, somehow the three PCs survived, triumphed, and ended up with 2050 XP each, which has got to be a record for a 4e game session with me. That put them to 6th, half way to 7th level. Discussion & kill tally here: [url=http://4esouthlands.blogspot.com/]The Southlands Campaign: 4e D&D in the Wilderlands[/url] [/QUOTE]
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Do you Expect to hit Epic tier?
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