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General Tabletop Discussion
*Dungeons & Dragons
Do you feel 5e pressures you to build strong over fun?
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<blockquote data-quote="Shiroiken" data-source="post: 7049025" data-attributes="member: 6775477"><p>I feel that 5E is the first edition since 1E that didn't pressure you to optimize (early 2E was good too, but the later stuff ruined it). The difference between a fully optimized character and a normal character is fairly minimal, but still noticeable. It is still possible to make weak characters that are below the expectation, but they usually involve building against type without some trick to make up for it (such as a low Con, high Int Champion Fighter). That said, everyone has their own style of gaming, and players who've started in late 2E or later are probably used to optimizing. Many probably do it without even thinking about it, unless presented a sub-optimal choice like in the OP. </p><p></p><p>Optimizing isn't bad in 5E, since it doesn't create much in the way of character disparity, but it isn't necessary. If the DM uses the encounter building guidelines, they appear to be built for non-optimized characters. This allows normal players and powergamers to play in the same game without too much difficulty.</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 7049025, member: 6775477"] I feel that 5E is the first edition since 1E that didn't pressure you to optimize (early 2E was good too, but the later stuff ruined it). The difference between a fully optimized character and a normal character is fairly minimal, but still noticeable. It is still possible to make weak characters that are below the expectation, but they usually involve building against type without some trick to make up for it (such as a low Con, high Int Champion Fighter). That said, everyone has their own style of gaming, and players who've started in late 2E or later are probably used to optimizing. Many probably do it without even thinking about it, unless presented a sub-optimal choice like in the OP. Optimizing isn't bad in 5E, since it doesn't create much in the way of character disparity, but it isn't necessary. If the DM uses the encounter building guidelines, they appear to be built for non-optimized characters. This allows normal players and powergamers to play in the same game without too much difficulty. [/QUOTE]
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Community
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Do you feel 5e pressures you to build strong over fun?
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