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Do you feel 5e pressures you to build strong over fun?
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<blockquote data-quote="Aenghus" data-source="post: 7049585" data-attributes="member: 2656"><p>I often find comedic foil PCs and NPCs annoying. Whether they're tolerable or not is a chancy thing indeed.</p><p></p><p>And as regards attitudes to them, referees who don't make allowances for comedic sidekicks do exist, and players who value success are understandably annoyed by other players (in their eyes) trying to sabotage them. IMO comedy sidekicks don't work in a game unless the participants find them actually entertaining and the referee employs copious dm fiat to make their antics a net asset rather than a massive TPK-threatening liability. Comedy is a highly subjective thing, what one finds hilarious may have no effect on another, or even irritate them.</p><p></p><p>In most editions my group reserved the right to fire PCs who were demonstrably incompetent or annoying, in the hope that the next PC generated would be tolerable with respect to group dynamics.(In practice this seldom happened as the PCs involved often got killed while adventuring due to their incompetence, or the player negotiated with the group and toned down the stupid sufficient to be tolerable).</p><p></p><p>As much as edition, it's adversarial games and players trained in them, or in game styles inherited from such games, that encourage min-maxing and discourage suboptimal or incompetent PCs.</p></blockquote><p></p>
[QUOTE="Aenghus, post: 7049585, member: 2656"] I often find comedic foil PCs and NPCs annoying. Whether they're tolerable or not is a chancy thing indeed. And as regards attitudes to them, referees who don't make allowances for comedic sidekicks do exist, and players who value success are understandably annoyed by other players (in their eyes) trying to sabotage them. IMO comedy sidekicks don't work in a game unless the participants find them actually entertaining and the referee employs copious dm fiat to make their antics a net asset rather than a massive TPK-threatening liability. Comedy is a highly subjective thing, what one finds hilarious may have no effect on another, or even irritate them. In most editions my group reserved the right to fire PCs who were demonstrably incompetent or annoying, in the hope that the next PC generated would be tolerable with respect to group dynamics.(In practice this seldom happened as the PCs involved often got killed while adventuring due to their incompetence, or the player negotiated with the group and toned down the stupid sufficient to be tolerable). As much as edition, it's adversarial games and players trained in them, or in game styles inherited from such games, that encourage min-maxing and discourage suboptimal or incompetent PCs. [/QUOTE]
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Do you feel 5e pressures you to build strong over fun?
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