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Do you find the CR/EL system useful when writing adventures?
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<blockquote data-quote="MerricB" data-source="post: 2955237" data-attributes="member: 3586"><p>As I review the changes 3e has brought to D&D, I realise that the CR/EL system has had the greatest impact on my adventure-creating habits. Now, I believe that the CR of an individual monster may not always be accurate for a given party, but overall, the CR/EL system is quite accurate in gauging whether or not an encounter is appropriate for a particular game.</p><p></p><p>Where would I change it? Well, the major inaccuracy doesn't really come from the CR/EL system itself, but rather the scaling of attack bonuses and ACs that makes a group of CR 1 monsters not a threat to 6th level PCs. (This is one departure from earlier editions I would like to see addressed in 4e). However, it does translate over to the system.</p><p></p><p>And, let's face it, the CR/EL system can't really account for how good the PCs or DM are at running their particular forces.</p><p></p><p>So, here's a poll: Do you find the CR/EL system useful when writing adventures? </p><p></p><p>For myself: Yes, mostly. Being able to have a guideline for the difficulty of a brand-new monster is a great tool, although the system gets wonky as the differential of individual monsters CR to APL changes.</p><p></p><p>Cheers!</p></blockquote><p></p>
[QUOTE="MerricB, post: 2955237, member: 3586"] As I review the changes 3e has brought to D&D, I realise that the CR/EL system has had the greatest impact on my adventure-creating habits. Now, I believe that the CR of an individual monster may not always be accurate for a given party, but overall, the CR/EL system is quite accurate in gauging whether or not an encounter is appropriate for a particular game. Where would I change it? Well, the major inaccuracy doesn't really come from the CR/EL system itself, but rather the scaling of attack bonuses and ACs that makes a group of CR 1 monsters not a threat to 6th level PCs. (This is one departure from earlier editions I would like to see addressed in 4e). However, it does translate over to the system. And, let's face it, the CR/EL system can't really account for how good the PCs or DM are at running their particular forces. So, here's a poll: Do you find the CR/EL system useful when writing adventures? For myself: Yes, mostly. Being able to have a guideline for the difficulty of a brand-new monster is a great tool, although the system gets wonky as the differential of individual monsters CR to APL changes. Cheers! [/QUOTE]
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