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Do you find the Mystic Theurge overpowered?
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<blockquote data-quote="Sir Whiskers" data-source="post: 908712" data-attributes="member: 6941"><p>I know we all beat this horse to death long ago, but I figure I'll take another stab at it.</p><p></p><p>Two observations made about the class as written is that it's too weak at lower levels and two powerful at higher ones. Most of those who feel it's too powerful do so because it's still possible for a spellcaster to reach 9th level spells in one class (usually Wizard) and have 7th level in the other. One fix I'm considering is allowing spellcasters to begin this PrC earlier, but limit how many levels they can take to their Arcane/Divine levels. So...</p><p></p><p>MT</p><p>Prereq: Must be able to cast 1st-level arcane and divine spells</p><p>Class ability: +1 spellcasting level to one arcane and one divine class</p><p>Limitation: A character cannot have a higher level in MT than twice his arcane or divine class (whichever is LOWER).</p><p></p><p>Some example builds:</p><p>4th level (Clr1/Wiz1/MT2)</p><p>6th level (Clr2/Wiz2/MT2)</p><p>8th level (Clr2/Wiz2/MT4) Note - the spellcaster has a max of 3rd level spells at this point</p><p>10th level (Clr3/Wiz3/MT4) Max 4th level spells</p><p>12th level (Clr3/Wiz3/MT6) Max 5th level</p><p>14th level (Clr4/Wiz4/MT6) Still max 5th level</p><p>16th level (Clr4/Wiz4/MT8) Max 6th level</p><p>18th level (Clr5/Wiz5/MT8) Max 7th level</p><p>20th level (Clr5/Wiz5/MT10) Max 8th level in both classes</p><p></p><p>Of course a character can always stop adding levels in both classes at some point, in order to eventually reach 9th-level spells, but then the second class will be much weaker than the current version of MT, e.g., Clr3/Wiz11/MT6.</p><p></p><p>The advantage I see to this system is that the character is more viable at lower levels, but slowly begins to fall further and further behind a dedicated spellcaster (Cleric or Wizard), in terms of spell level available. Just my two cents'...</p></blockquote><p></p>
[QUOTE="Sir Whiskers, post: 908712, member: 6941"] I know we all beat this horse to death long ago, but I figure I'll take another stab at it. Two observations made about the class as written is that it's too weak at lower levels and two powerful at higher ones. Most of those who feel it's too powerful do so because it's still possible for a spellcaster to reach 9th level spells in one class (usually Wizard) and have 7th level in the other. One fix I'm considering is allowing spellcasters to begin this PrC earlier, but limit how many levels they can take to their Arcane/Divine levels. So... MT Prereq: Must be able to cast 1st-level arcane and divine spells Class ability: +1 spellcasting level to one arcane and one divine class Limitation: A character cannot have a higher level in MT than twice his arcane or divine class (whichever is LOWER). Some example builds: 4th level (Clr1/Wiz1/MT2) 6th level (Clr2/Wiz2/MT2) 8th level (Clr2/Wiz2/MT4) Note - the spellcaster has a max of 3rd level spells at this point 10th level (Clr3/Wiz3/MT4) Max 4th level spells 12th level (Clr3/Wiz3/MT6) Max 5th level 14th level (Clr4/Wiz4/MT6) Still max 5th level 16th level (Clr4/Wiz4/MT8) Max 6th level 18th level (Clr5/Wiz5/MT8) Max 7th level 20th level (Clr5/Wiz5/MT10) Max 8th level in both classes Of course a character can always stop adding levels in both classes at some point, in order to eventually reach 9th-level spells, but then the second class will be much weaker than the current version of MT, e.g., Clr3/Wiz11/MT6. The advantage I see to this system is that the character is more viable at lower levels, but slowly begins to fall further and further behind a dedicated spellcaster (Cleric or Wizard), in terms of spell level available. Just my two cents'... [/QUOTE]
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