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Do you gaming groups that only play on system?
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<blockquote data-quote="MNblockhead" data-source="post: 9566189" data-attributes="member: 6796661"><p>I'm old enough to have started gaming before e-mail and cell phones, so I get it. As a DM, I would run the game we agreed upon and have a conversation about changing campaigns and system or at least trying something new next time as a one shot or mini campaign if I feel I needed a break from the current campaign/system. Not a judgement, just my personality. As a player, if the DM was burned out, I would rather play a session the DM if enthusiastic to run, rather than guilt the DM into sticking with the game they are burned out on. </p><p></p><p>It sounds like these were not long-time friends but weak acquaintances or strangers found from a community board at your FLGS. So I guess that makes the immediate noping out of the game less surprising. I'm not so surprised that folks would walk out on an activity with strangers if they are not interested in the activity and don't have a close relationship with the DM or other players. I'm more surprised that people feel so strongly about a game system. Personally, as a player, I can enjoy nearly any system. Even for systems I'm not crazy about, I would rather play than forgo my game night. </p><p></p><p></p><p>As a GM, I have the same attitude. As a player, as long as the GM and other players are patient and don't expect rule mastery immediately, I don't think a lot of home work is needed. But some players, I suppose, approach their gaming wanting to fully master the system. I do understand that with more crunchy systems the first few sessions can be a bit rough. That's why when running one-shots or mini campaigns as a break from my main campaign, I stick with rules light systems. No only because it is easier for me, but it leads to a smoother and more fun session.</p><p></p><p></p><p>Yeah, not really in the boonies, but it is almost an hour and a half drive to Milwaukee. Does Manitowoc have much of a TTRPG scene? Would probably have more luck in Green Bay or Appleton, but that's still a good 45 minute to an hour drive each way. The only place I've played in person since moving to Milwaukee is at The Sanctum in Racine, which is at most a half-hour drive for me. I've been underwhelmed with the FLGS scene in Milwaukee (for play space for TTRPGs, there are some good spots for miniature wargames, board games, and card games). I was very happy to discover The Sanctum.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 9566189, member: 6796661"] I'm old enough to have started gaming before e-mail and cell phones, so I get it. As a DM, I would run the game we agreed upon and have a conversation about changing campaigns and system or at least trying something new next time as a one shot or mini campaign if I feel I needed a break from the current campaign/system. Not a judgement, just my personality. As a player, if the DM was burned out, I would rather play a session the DM if enthusiastic to run, rather than guilt the DM into sticking with the game they are burned out on. It sounds like these were not long-time friends but weak acquaintances or strangers found from a community board at your FLGS. So I guess that makes the immediate noping out of the game less surprising. I'm not so surprised that folks would walk out on an activity with strangers if they are not interested in the activity and don't have a close relationship with the DM or other players. I'm more surprised that people feel so strongly about a game system. Personally, as a player, I can enjoy nearly any system. Even for systems I'm not crazy about, I would rather play than forgo my game night. As a GM, I have the same attitude. As a player, as long as the GM and other players are patient and don't expect rule mastery immediately, I don't think a lot of home work is needed. But some players, I suppose, approach their gaming wanting to fully master the system. I do understand that with more crunchy systems the first few sessions can be a bit rough. That's why when running one-shots or mini campaigns as a break from my main campaign, I stick with rules light systems. No only because it is easier for me, but it leads to a smoother and more fun session. Yeah, not really in the boonies, but it is almost an hour and a half drive to Milwaukee. Does Manitowoc have much of a TTRPG scene? Would probably have more luck in Green Bay or Appleton, but that's still a good 45 minute to an hour drive each way. The only place I've played in person since moving to Milwaukee is at The Sanctum in Racine, which is at most a half-hour drive for me. I've been underwhelmed with the FLGS scene in Milwaukee (for play space for TTRPGs, there are some good spots for miniature wargames, board games, and card games). I was very happy to discover The Sanctum. [/QUOTE]
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