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<blockquote data-quote="Kastil" data-source="post: 1558818" data-attributes="member: 5649"><p>I was discussing this with my buddy the other day after another TPK by my husband as DM. I like making detailed backgrounds for my characters and we use a posting board to add info here and there but it seems like everytime I make a decent one, it never gets used in any faction.</p><p></p><p>Now I really can't use my huband's first campaign as a reference. That campaign was doomed before it started because the players were not given any choice on what path they wanted to go to. 13 sessions later, TPK. Of course it was probably fate. I played my first cleric (a class I don't care for personally) and she failed everytime she tried to turn the undead.</p><p> </p><p>The second campaign he let everyone vote on where the campaign would be set in to give us more of a say this time and not force our hand. We settled on Freeport. Seeing as my husband really doesn't DM that often (this his second time in the 13 years we've been married), I decided I'd try to make his life a little easier. I made a character from Freeport and read the book thoroughly so I could fill in details for him. Since the campaign would be having the character sail in to Freeport, (this giving the characters enough time to interact) I had my character be shanghai'ed off the island and now just returning after a five year lag. This was the first character in a while (besides my Friday game on hiatus) that I was really getting into.</p><p> </p><p>My husband is a big module user and since he didn't have the first module for Freeport he decided to do a little side quest. No big, it will hopefully bump us up a level since once again we started at 1st level. Everything seems to be going a lot of better compared to the last game. Then I miss a session and the character who my character has been shagging (hey, he's been gone a while, what can I say?) sees something in the water while we're on this island. Since my character is in NPC mode(and building sand castles no less!), he did not react like I would have had I been there. Thus 'the thing' gets away.</p><p> </p><p>Next session I'm back and the group is underwater.........I'm thoroughly confused as to why we went underwater here but I'll play along. Enter the CR2 & CR3+familiar (did I mention we're a party of 4 at 1st level? Okay one guy was 2nd at this time but still...). They breath water, we do not. So you have to leave and gulp air. The person who plays the cleric isn't sure if he can cast spells underwater so he doesn't heal anyone. One by one, we fall. This one lasting a mere 9 sessions.</p><p> </p><p>I'm sorry, I think this is too much for our group level IMHO. Sure, if the cleric heals, it helps but the CR3 is also a spell flinger and healing only goes so far at 1st level. We've never played in a campaign where we had to fight underwater so the rules are murky and my husband doesn't offer any info unless prodded with a stick. It could have been a learning experience instead another TPK and another character concept down the crapper.</p><p> </p><p>My husband has hung up his DM hat and is handing the group back to the original DM. I'm so soured after all my previous work on characters has been for naught, I don't feel like coming up with another concept.</p></blockquote><p></p>
[QUOTE="Kastil, post: 1558818, member: 5649"] I was discussing this with my buddy the other day after another TPK by my husband as DM. I like making detailed backgrounds for my characters and we use a posting board to add info here and there but it seems like everytime I make a decent one, it never gets used in any faction. Now I really can't use my huband's first campaign as a reference. That campaign was doomed before it started because the players were not given any choice on what path they wanted to go to. 13 sessions later, TPK. Of course it was probably fate. I played my first cleric (a class I don't care for personally) and she failed everytime she tried to turn the undead. The second campaign he let everyone vote on where the campaign would be set in to give us more of a say this time and not force our hand. We settled on Freeport. Seeing as my husband really doesn't DM that often (this his second time in the 13 years we've been married), I decided I'd try to make his life a little easier. I made a character from Freeport and read the book thoroughly so I could fill in details for him. Since the campaign would be having the character sail in to Freeport, (this giving the characters enough time to interact) I had my character be shanghai'ed off the island and now just returning after a five year lag. This was the first character in a while (besides my Friday game on hiatus) that I was really getting into. My husband is a big module user and since he didn't have the first module for Freeport he decided to do a little side quest. No big, it will hopefully bump us up a level since once again we started at 1st level. Everything seems to be going a lot of better compared to the last game. Then I miss a session and the character who my character has been shagging (hey, he's been gone a while, what can I say?) sees something in the water while we're on this island. Since my character is in NPC mode(and building sand castles no less!), he did not react like I would have had I been there. Thus 'the thing' gets away. Next session I'm back and the group is underwater.........I'm thoroughly confused as to why we went underwater here but I'll play along. Enter the CR2 & CR3+familiar (did I mention we're a party of 4 at 1st level? Okay one guy was 2nd at this time but still...). They breath water, we do not. So you have to leave and gulp air. The person who plays the cleric isn't sure if he can cast spells underwater so he doesn't heal anyone. One by one, we fall. This one lasting a mere 9 sessions. I'm sorry, I think this is too much for our group level IMHO. Sure, if the cleric heals, it helps but the CR3 is also a spell flinger and healing only goes so far at 1st level. We've never played in a campaign where we had to fight underwater so the rules are murky and my husband doesn't offer any info unless prodded with a stick. It could have been a learning experience instead another TPK and another character concept down the crapper. My husband has hung up his DM hat and is handing the group back to the original DM. I'm so soured after all my previous work on characters has been for naught, I don't feel like coming up with another concept. [/QUOTE]
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