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D&D Older Editions
Do you get the impression more people have left 3.5 for 4th?
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<blockquote data-quote="CuRoi" data-source="post: 5438945" data-attributes="member: 98032"><p>I haven't played Pathfinder but I have read through the core PDF. It does look like 3.5. I've heard people say it's mainly an extensive collection of house rules to which I very nearly agree, but again I have limited table time with it. I don't see myself playing it though because it is so similar and many of the issues it seeks to address I have already compensated for in my 3.5 campaigns. </p><p> </p><p>3e /3.5e IMO was at the end of it's lifecycle in many ways IMO. The "supplement bloat" was pretty well at a peak making it hard to add anything else to the game; the perennial problem areas which saw who knows how many revisions (think Polymorph, etc.) and house rules, were never really able to be addressed on a unified scale. I'm also not sure what WotC could have done to expand the product line and bring in more players. Yeah, I think 3.5 could survive for a bit on veteran players alone, but I don't think it could have remained a vibrant, growing market. </p><p> </p><p>What they tried to do with 4e was the "right thing" IMO, just the results were not great. I'm all for some of the simplicity attempted by 4e, but not happy about the odd increase of what I see as the primacy of board game mechanics over story (thats probably another thread).</p><p> </p><p>I think some (many?) 3.5 players were maybe secretly looking for and prime for some sort of "reset" but they were not happy with the 4.0 results. 4.0 seemed more of an in-house thing whereas Pathfinder seemed to keep its design more open to the community. So IMO it is no surprise that Pathfinder would suceed at the expense of 3.5. It's sort of what a large number of players were maybe secretly hoping for and I really think 3.5's days were numbered in many ways.</p></blockquote><p></p>
[QUOTE="CuRoi, post: 5438945, member: 98032"] I haven't played Pathfinder but I have read through the core PDF. It does look like 3.5. I've heard people say it's mainly an extensive collection of house rules to which I very nearly agree, but again I have limited table time with it. I don't see myself playing it though because it is so similar and many of the issues it seeks to address I have already compensated for in my 3.5 campaigns. 3e /3.5e IMO was at the end of it's lifecycle in many ways IMO. The "supplement bloat" was pretty well at a peak making it hard to add anything else to the game; the perennial problem areas which saw who knows how many revisions (think Polymorph, etc.) and house rules, were never really able to be addressed on a unified scale. I'm also not sure what WotC could have done to expand the product line and bring in more players. Yeah, I think 3.5 could survive for a bit on veteran players alone, but I don't think it could have remained a vibrant, growing market. What they tried to do with 4e was the "right thing" IMO, just the results were not great. I'm all for some of the simplicity attempted by 4e, but not happy about the odd increase of what I see as the primacy of board game mechanics over story (thats probably another thread). I think some (many?) 3.5 players were maybe secretly looking for and prime for some sort of "reset" but they were not happy with the 4.0 results. 4.0 seemed more of an in-house thing whereas Pathfinder seemed to keep its design more open to the community. So IMO it is no surprise that Pathfinder would suceed at the expense of 3.5. It's sort of what a large number of players were maybe secretly hoping for and I really think 3.5's days were numbered in many ways. [/QUOTE]
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Do you get the impression more people have left 3.5 for 4th?
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