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Do You Give XPs Twice for a Creature That's Been Raised?
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<blockquote data-quote="Darkness" data-source="post: 965965" data-attributes="member: 13"><p>Subtract a level from the <em>raised</em> NPCs, which also lowers their CR by 1. (Side effect of <em>raise dead</em>. Skip this if they have time and opportunity to gain enough xp to advance in level again, for some reason.)</p><p></p><p>Then, they'll probably be re-equipped. Depending on the resources of the cleric & his allies, they might get as much gear as they did last time, or merely a rusty dagger and a leather armor. (Or maybe they'll now get the really big guns, to make sure they'll defeat the PCs this time. It all depends...) If their new equipment is far less (or far more) than the average for their level, this will modify EL, at least.</p><p></p><p>And yeah - if the PCs win again, they'll get xp again. But probably less, due to a lower CR (and possibly a yet lower EL, due to poor equipment), unless the NPCs can manage to totally replenish their levels and gear.</p></blockquote><p></p>
[QUOTE="Darkness, post: 965965, member: 13"] Subtract a level from the [i]raised[/i] NPCs, which also lowers their CR by 1. (Side effect of [i]raise dead[/i]. Skip this if they have time and opportunity to gain enough xp to advance in level again, for some reason.) Then, they'll probably be re-equipped. Depending on the resources of the cleric & his allies, they might get as much gear as they did last time, or merely a rusty dagger and a leather armor. (Or maybe they'll now get the really big guns, to make sure they'll defeat the PCs this time. It all depends...) If their new equipment is far less (or far more) than the average for their level, this will modify EL, at least. And yeah - if the PCs win again, they'll get xp again. But probably less, due to a lower CR (and possibly a yet lower EL, due to poor equipment), unless the NPCs can manage to totally replenish their levels and gear. [/QUOTE]
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Do You Give XPs Twice for a Creature That's Been Raised?
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