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General Tabletop Discussion
*TTRPGs General
Do you give your players the exotic treasure or force them to make it?
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<blockquote data-quote="Chimera" data-source="post: 2602030" data-attributes="member: 2002"><p>An exotic weapon like that isn't just found lying around in a weapons shop in the first place.</p><p></p><p>A twinked out magic version of the same is so rare as to be completely unavailable.</p><p></p><p>If the players did a lot of searching and information gathering (and I mean A LOT, not just "ok, I'm looking for rumors of one"), I *might* have them pick up information about Gunar the Evil Chain Master in far off Zinn who has a special ultra-twinky chain. But then again, such rumors are just as likely to be baseless or less than true. They won't know until they find Gunar of Zinn that his chain is merely Mithril +1, or that the real Gunar is a master blacksmith who makes anchor chains.</p><p></p><p>Bottom line is that anything both exotic *and* twinked out is going to have to be specially made and that isn't going to be done by just anyone.</p></blockquote><p></p>
[QUOTE="Chimera, post: 2602030, member: 2002"] An exotic weapon like that isn't just found lying around in a weapons shop in the first place. A twinked out magic version of the same is so rare as to be completely unavailable. If the players did a lot of searching and information gathering (and I mean A LOT, not just "ok, I'm looking for rumors of one"), I *might* have them pick up information about Gunar the Evil Chain Master in far off Zinn who has a special ultra-twinky chain. But then again, such rumors are just as likely to be baseless or less than true. They won't know until they find Gunar of Zinn that his chain is merely Mithril +1, or that the real Gunar is a master blacksmith who makes anchor chains. Bottom line is that anything both exotic *and* twinked out is going to have to be specially made and that isn't going to be done by just anyone. [/QUOTE]
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Do you give your players the exotic treasure or force them to make it?
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