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General Tabletop Discussion
*Dungeons & Dragons
Do you have fights that are *supposed* to happen?
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<blockquote data-quote="MechaPilot" data-source="post: 6704007" data-attributes="member: 82779"><p>This is a hard poll for me to vote in.</p><p></p><p>As a DM and a player, the general dynamic that I use and see in most campaigns is the one where you can avoid some encounters, but some generally have to happen. Now there tends to bit a bit of flexibility as to which ones have to happen depending on player choices, but there are some encounters that are just going to happen.</p><p></p><p>However, campaigns.</p><p></p><p>One of my favorite campaigns was a courtly intrigue campaign I ran for 4e. There was very little actual combat involved, usually a result of fending off assassins, or highway bandits when travelling between cities. A lot of the combat on the road was actually done by proxy, with the players controlling the NPCs that guarded them while travelling. Other than that, the closest thing to combat that the PCs faced was being challenged to various types of duels (and I used the skill challenge mechanic to resolve those). I had a tremendous amount of fun with that campaign, and the PCs could have and did go through that campaign with only a sprinkling of actual combat encounters.</p><p></p><p>Of course, I've also run a war-time campaign where the PCs were conscripted to fight for their home nation. That campaign was very combat heavy, as one would expect during war-time, and there was very little avoidance of encounters because the PCs were ordered to fight by their commanders.</p></blockquote><p></p>
[QUOTE="MechaPilot, post: 6704007, member: 82779"] This is a hard poll for me to vote in. As a DM and a player, the general dynamic that I use and see in most campaigns is the one where you can avoid some encounters, but some generally have to happen. Now there tends to bit a bit of flexibility as to which ones have to happen depending on player choices, but there are some encounters that are just going to happen. However, campaigns. One of my favorite campaigns was a courtly intrigue campaign I ran for 4e. There was very little actual combat involved, usually a result of fending off assassins, or highway bandits when travelling between cities. A lot of the combat on the road was actually done by proxy, with the players controlling the NPCs that guarded them while travelling. Other than that, the closest thing to combat that the PCs faced was being challenged to various types of duels (and I used the skill challenge mechanic to resolve those). I had a tremendous amount of fun with that campaign, and the PCs could have and did go through that campaign with only a sprinkling of actual combat encounters. Of course, I've also run a war-time campaign where the PCs were conscripted to fight for their home nation. That campaign was very combat heavy, as one would expect during war-time, and there was very little avoidance of encounters because the PCs were ordered to fight by their commanders. [/QUOTE]
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Do you have fights that are *supposed* to happen?
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