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Do You Hint at Damage Resistance?
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<blockquote data-quote="Blue" data-source="post: 7183744" data-attributes="member: 20564"><p>Did the character see it dodge out of the way of the worst of the fire (high Dex save) or did it see it take it on the chin and emerge basically unscathed (fire resistance). Please stop trying to apply hit points (which don't exist in the narrative) as a justification to not describe what the characters observe.</p><p></p><p></p><p></p><p>Never had a technical discussion with an expert in a field, have you? They know specific names for things, can bring up formulas, talk from experience doing things. Someone who is smart may see connections, show a better intuitive understanding, recognize a pattern that the trained but average intelligence person didn't, but that doesn't mean that they'll use the word pharmacokinetic when describing poison symptoms but would notice other clues to figure out they ingested a poison.</p><p></p><p>In the end both of them have the same chance to succeed - same modifier, but different ways to get there.</p><p></p><p>So thank you for the great example I could use to show how the same numbers, just like the same percentage of damage done, are described differently to the characters. You really brought home my point.</p></blockquote><p></p>
[QUOTE="Blue, post: 7183744, member: 20564"] Did the character see it dodge out of the way of the worst of the fire (high Dex save) or did it see it take it on the chin and emerge basically unscathed (fire resistance). Please stop trying to apply hit points (which don't exist in the narrative) as a justification to not describe what the characters observe. Never had a technical discussion with an expert in a field, have you? They know specific names for things, can bring up formulas, talk from experience doing things. Someone who is smart may see connections, show a better intuitive understanding, recognize a pattern that the trained but average intelligence person didn't, but that doesn't mean that they'll use the word pharmacokinetic when describing poison symptoms but would notice other clues to figure out they ingested a poison. In the end both of them have the same chance to succeed - same modifier, but different ways to get there. So thank you for the great example I could use to show how the same numbers, just like the same percentage of damage done, are described differently to the characters. You really brought home my point. [/QUOTE]
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Do You Hint at Damage Resistance?
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