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Do You Hint at Damage Resistance?
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<blockquote data-quote="KarinsDad" data-source="post: 7184382" data-attributes="member: 2011"><p>Nah. One violates nothing of the sort. You are getting too caught up in the mechanics, the very thing that I am cautioning against.</p><p></p><p>The designers just happened to pick Dex because historically it was used in this game system. Resisting against fire in a different game system could use Constitution to tough it out. Some mechanic has to be used. Would you change narrative because you are using a different game system that uses different mechanics? Or is a Fireball in an FRPG a Fireball in an FRPG?</p><p></p><p>From the point of view of the PCs, a ball of fire is thrown and a ball of fire damage is partially averted. Yeah, the Rogue might be better at doing that, but the Barbarian is pretty darn good as well. And his Dex might be average or even low for the party, but he is still better at it than most of the other PCs. In fact, he is sometimes better (better odds of saving due to Danger Sense) than the Rogue (before level 7), even though his Dex is not nearly as high. And he is even better at level 3 with Bear Totem.</p><p></p><p>Is the Bear Totem Barbarian toughing it out, or do you put him in the same narrow box of "he dodges the flames", just because it is a Dex save?</p><p></p><p></p><p>I think that you are really stuck on the concept of "which mechanic is used determines the subset of which narratives to use", so I doubt that we will ever have common ground on this.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 7184382, member: 2011"] Nah. One violates nothing of the sort. You are getting too caught up in the mechanics, the very thing that I am cautioning against. The designers just happened to pick Dex because historically it was used in this game system. Resisting against fire in a different game system could use Constitution to tough it out. Some mechanic has to be used. Would you change narrative because you are using a different game system that uses different mechanics? Or is a Fireball in an FRPG a Fireball in an FRPG? From the point of view of the PCs, a ball of fire is thrown and a ball of fire damage is partially averted. Yeah, the Rogue might be better at doing that, but the Barbarian is pretty darn good as well. And his Dex might be average or even low for the party, but he is still better at it than most of the other PCs. In fact, he is sometimes better (better odds of saving due to Danger Sense) than the Rogue (before level 7), even though his Dex is not nearly as high. And he is even better at level 3 with Bear Totem. Is the Bear Totem Barbarian toughing it out, or do you put him in the same narrow box of "he dodges the flames", just because it is a Dex save? I think that you are really stuck on the concept of "which mechanic is used determines the subset of which narratives to use", so I doubt that we will ever have common ground on this. [/QUOTE]
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Do You Hint at Damage Resistance?
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