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Do You Kill off your PC's.
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<blockquote data-quote="Gold Roger" data-source="post: 3126295" data-attributes="member: 33904"><p>You could call me the Jolly Reaper. In my current campaign six PC's died before they reached level two and one died at level two. Granted, that game started out as a short term dungeoncrawl that was meant to see many deaths and my players knew that beforehand.</p><p></p><p>It's not that I enjoy killing PC's, but I find that my games are in many ways can enhanced by occasional PC death.</p><p></p><p>My normal games still see the occasional death, though I try to keep it down, to not kill of player attachment, investment and campaign continuity, though I never fudge. From mid level on raising becomes available, which means death becomes a temporary setback and retains some danger, but instead of permanently removing a PC, it offers plot hooks.</p><p></p><p>Personally, I don't think I'd enjoy a game with a DM that's unwilling to kill PC's or pulls punches. Thrilling combats are one of my favorite things and without the danger of dead, combats become boring to me.</p></blockquote><p></p>
[QUOTE="Gold Roger, post: 3126295, member: 33904"] You could call me the Jolly Reaper. In my current campaign six PC's died before they reached level two and one died at level two. Granted, that game started out as a short term dungeoncrawl that was meant to see many deaths and my players knew that beforehand. It's not that I enjoy killing PC's, but I find that my games are in many ways can enhanced by occasional PC death. My normal games still see the occasional death, though I try to keep it down, to not kill of player attachment, investment and campaign continuity, though I never fudge. From mid level on raising becomes available, which means death becomes a temporary setback and retains some danger, but instead of permanently removing a PC, it offers plot hooks. Personally, I don't think I'd enjoy a game with a DM that's unwilling to kill PC's or pulls punches. Thrilling combats are one of my favorite things and without the danger of dead, combats become boring to me. [/QUOTE]
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