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Do you kill PCs of players who do not attend a session?
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<blockquote data-quote="Murrdox" data-source="post: 670351" data-attributes="member: 10131"><p>I have another player run the PC.</p><p></p><p>The PC goes into "Wallflower" mode - assumed to be standing around picking his nose, except when combat starts up and the character is needed. I reward full experience to the character, since the character took part in the battle, and treasure is a matter between the PC's. If the other characters decide to NOT give the character ANYTHING from a given stash (hopefully this rarely happens) then the player will have to role-play that with the other characters the next time he returns.</p><p></p><p>And I never kill a character when the player isn't there. If the charcter gets gibbed, he goes to -1 HP and stabilizes automatically.</p><p></p><p>Is this the FAIR thing to do? Eh, probably not. But it's the NICE thing to do, and the game's all about having fun when all is said and done.</p><p></p><p>If a character knows he's going to be absent for a couple of sessions in a row, I'll temporarily write him out... but I really hate doing that on a regular basis.</p><p></p><p>"Uhhh... Melkar the wizard gets up from preparing his spells... and suddenly announces he has a wizard council or something to go to... and he walks off."</p><p></p><p>DUMB!!</p></blockquote><p></p>
[QUOTE="Murrdox, post: 670351, member: 10131"] I have another player run the PC. The PC goes into "Wallflower" mode - assumed to be standing around picking his nose, except when combat starts up and the character is needed. I reward full experience to the character, since the character took part in the battle, and treasure is a matter between the PC's. If the other characters decide to NOT give the character ANYTHING from a given stash (hopefully this rarely happens) then the player will have to role-play that with the other characters the next time he returns. And I never kill a character when the player isn't there. If the charcter gets gibbed, he goes to -1 HP and stabilizes automatically. Is this the FAIR thing to do? Eh, probably not. But it's the NICE thing to do, and the game's all about having fun when all is said and done. If a character knows he's going to be absent for a couple of sessions in a row, I'll temporarily write him out... but I really hate doing that on a regular basis. "Uhhh... Melkar the wizard gets up from preparing his spells... and suddenly announces he has a wizard council or something to go to... and he walks off." DUMB!! [/QUOTE]
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Do you kill PCs of players who do not attend a session?
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