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General Tabletop Discussion
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Do you know a creatures location if they are in heavy concealment but not actively hiding and other location questions
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<blockquote data-quote="Hriston" data-source="post: 6905382" data-attributes="member: 6787503"><p>Well, I wouldn't ask an inanimate object to take the Hide action to become hidden either. I would just set a DC to find it with a Perception check. You seem to be saying that in your game there would be no chance of finding a petrified human save by stumbling over it, if I'm understanding correctly, or would you also set some sort of DC?</p><p></p><p></p><p></p><p>I guess it depends how long it has been petrified. You'd think the stench would wear off after a while. If it's immediately noticeable by smell, however, then yes, I agree that there's no reason to check anyone's Perception.</p><p> </p><p></p><p></p><p>By automatically hidden you mean hidden without taking an action and without any chance of detection, yes? And some circumstances allow for automatic hiding and some require you to take an action to do so, is that correct? Of course there are many situations where hiding is impossible. I'm just trying to understand what it is about being an invisible Mage in a cellar that conceals your position no matter what other action you are taking. </p><p></p><p>My thoughts on the subject are that some of the criticisms of the hiding rules seem to depend on comparing the Hide action unfavorably with doing nothing, the thought process going something like, if an invisible creature is just standing still and not making any noise, then what need is there to take the Hide action. Whereas, in my view, the Hide action is often a place-holder that means you are doing just that, because any other action you could take would result in making a noise that reveals your location.</p></blockquote><p></p>
[QUOTE="Hriston, post: 6905382, member: 6787503"] Well, I wouldn't ask an inanimate object to take the Hide action to become hidden either. I would just set a DC to find it with a Perception check. You seem to be saying that in your game there would be no chance of finding a petrified human save by stumbling over it, if I'm understanding correctly, or would you also set some sort of DC? I guess it depends how long it has been petrified. You'd think the stench would wear off after a while. If it's immediately noticeable by smell, however, then yes, I agree that there's no reason to check anyone's Perception. By automatically hidden you mean hidden without taking an action and without any chance of detection, yes? And some circumstances allow for automatic hiding and some require you to take an action to do so, is that correct? Of course there are many situations where hiding is impossible. I'm just trying to understand what it is about being an invisible Mage in a cellar that conceals your position no matter what other action you are taking. My thoughts on the subject are that some of the criticisms of the hiding rules seem to depend on comparing the Hide action unfavorably with doing nothing, the thought process going something like, if an invisible creature is just standing still and not making any noise, then what need is there to take the Hide action. Whereas, in my view, the Hide action is often a place-holder that means you are doing just that, because any other action you could take would result in making a noise that reveals your location. [/QUOTE]
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Do you know a creatures location if they are in heavy concealment but not actively hiding and other location questions
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