Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Do you know the feeling of de-feat? (Playing a featless game.)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Horwath" data-source="post: 7914568" data-attributes="member: 6801299"><p>only thing I do not like about 5e are ASI/feat system.</p><p></p><p>more exactly the overlap of it.</p><p></p><p>much better system would be is we had dedicated "slots" for feats.</p><p></p><p>and also split them in "combat" and "non-combat" feats or "must-have" and "flavor" feats.</p><p></p><p>If you use feats then "must-have" category feats are:</p><p>Great weapon master, Polearm master, Sharpshooter, Crossbow expert, Heavy armor master,</p><p></p><p>close to that come:</p><p>Healer, Inspiring leader, Alert, Mobile, Spell sniper.</p><p></p><p>the rest I have not seen once :/</p><p></p><p>If we get separate "slots" for combat and flavor feats and separate for ASIs(that can be traded for feats normally) we would have more different character. Now, it's just primary stat to 20, one or two must have feats then if you still playing +2 to con or secondary stat.</p><p></p><p></p><p>I would also rework all feats to "half-feat" power level. split some feats into 2, if needed</p><p></p><p>then you could have;</p><p></p><p>1st level: non-combat feat</p><p>2nd level: combat feat</p><p>3rd level: +1 tool or language</p><p>4th level: ASI</p><p>5th level: +1 skill</p><p>6th level: non-combat feat</p><p>7th level:+1 tool or language</p><p>8th level:combat feat</p><p>9th level:+1 skill</p><p>10th level: ASI</p><p>11th level:+1 tool or language</p><p>12th level:non-combat feat</p><p>13th level:+1 skill</p><p>14th level:combat feat</p><p>15th level:+1 tool or language</p><p>16th level: ASI</p><p>17th level:+1 skill</p><p>18th level:non-combat feat</p><p>19th level:+1 tool or language</p><p>20th level:combat feat</p></blockquote><p></p>
[QUOTE="Horwath, post: 7914568, member: 6801299"] only thing I do not like about 5e are ASI/feat system. more exactly the overlap of it. much better system would be is we had dedicated "slots" for feats. and also split them in "combat" and "non-combat" feats or "must-have" and "flavor" feats. If you use feats then "must-have" category feats are: Great weapon master, Polearm master, Sharpshooter, Crossbow expert, Heavy armor master, close to that come: Healer, Inspiring leader, Alert, Mobile, Spell sniper. the rest I have not seen once :/ If we get separate "slots" for combat and flavor feats and separate for ASIs(that can be traded for feats normally) we would have more different character. Now, it's just primary stat to 20, one or two must have feats then if you still playing +2 to con or secondary stat. I would also rework all feats to "half-feat" power level. split some feats into 2, if needed then you could have; 1st level: non-combat feat 2nd level: combat feat 3rd level: +1 tool or language 4th level: ASI 5th level: +1 skill 6th level: non-combat feat 7th level:+1 tool or language 8th level:combat feat 9th level:+1 skill 10th level: ASI 11th level:+1 tool or language 12th level:non-combat feat 13th level:+1 skill 14th level:combat feat 15th level:+1 tool or language 16th level: ASI 17th level:+1 skill 18th level:non-combat feat 19th level:+1 tool or language 20th level:combat feat [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Do you know the feeling of de-feat? (Playing a featless game.)
Top