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Do you let Eldritch Knight or Clerics cast while using a (real) shield?
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<blockquote data-quote="CapnZapp" data-source="post: 7552453" data-attributes="member: 12731"><p>Yes of course.</p><p></p><p>As you say, all saying "no" means is stupid visuals.</p><p></p><p>5E is a great simplification of d20, but for some reason it has the same convoluted and stupid rules for hand use and object interaction.</p><p></p><p>They're convoluted because they're complex and difficult. (Just try to keep in mind which spells require which components!)</p><p></p><p>They're stupid because they seem to restrict characters but really doesn't. Just as you say, if you impose the rules as written you end up with videogamey garbage where characters drop and pick up items every round.</p><p></p><p>5E deserves better. 5E deserves a complete overhaul of these rules, that focus on your role in the party.</p><p></p><p>If you play a "magic warrior" like Eldritch Knight or Paladin, simply say "you can cast your spells with your hands full" instead of making up lots of niggly rules that in the end amount to nothing.</p><p></p><p>Then say "as an arcane caster, you need one hand for components or focus". </p><p></p><p>And then just enforce that. So if you need one hand, that means no greataxe. </p><p></p><p>Get rid of nonsense like "I only need both hands on the axe when I'm making my actual attack".</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7552453, member: 12731"] Yes of course. As you say, all saying "no" means is stupid visuals. 5E is a great simplification of d20, but for some reason it has the same convoluted and stupid rules for hand use and object interaction. They're convoluted because they're complex and difficult. (Just try to keep in mind which spells require which components!) They're stupid because they seem to restrict characters but really doesn't. Just as you say, if you impose the rules as written you end up with videogamey garbage where characters drop and pick up items every round. 5E deserves better. 5E deserves a complete overhaul of these rules, that focus on your role in the party. If you play a "magic warrior" like Eldritch Knight or Paladin, simply say "you can cast your spells with your hands full" instead of making up lots of niggly rules that in the end amount to nothing. Then say "as an arcane caster, you need one hand for components or focus". And then just enforce that. So if you need one hand, that means no greataxe. Get rid of nonsense like "I only need both hands on the axe when I'm making my actual attack". [/QUOTE]
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Do you let Eldritch Knight or Clerics cast while using a (real) shield?
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