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Do you let PC's just *break* objects?
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<blockquote data-quote="Asisreo" data-source="post: 9045968" data-attributes="member: 7019027"><p>I was avoiding specificity so that you can generalize your idea of item breaking. </p><p></p><p>For instance, I personally allow breaking anything, but I let the player decide how they want to try and I inform them whether it will work. </p><p></p><p>Like, I don't have a problem with a player saying "I want to break a warship with one punch" but I ask them "Did you want to use strength or to break it with an attack?" And if they, say, choose to break it with an attack, I'll say "alright, the warship has a lot of HP, though, and the damage threshold is 20." </p><p></p><p>Functionally, its likely impossible, but I don't want to outright say "no." I've been a DM long enough to know that sometimes players have surprises that might be able to surpass what I would assume to be an outright impossible feat. </p><p></p><p>But I don't like saying "you can't even attempt that". If the player realizes that they can't make it, then I save time by not making them roll.</p></blockquote><p></p>
[QUOTE="Asisreo, post: 9045968, member: 7019027"] I was avoiding specificity so that you can generalize your idea of item breaking. For instance, I personally allow breaking anything, but I let the player decide how they want to try and I inform them whether it will work. Like, I don't have a problem with a player saying "I want to break a warship with one punch" but I ask them "Did you want to use strength or to break it with an attack?" And if they, say, choose to break it with an attack, I'll say "alright, the warship has a lot of HP, though, and the damage threshold is 20." Functionally, its likely impossible, but I don't want to outright say "no." I've been a DM long enough to know that sometimes players have surprises that might be able to surpass what I would assume to be an outright impossible feat. But I don't like saying "you can't even attempt that". If the player realizes that they can't make it, then I save time by not making them roll. [/QUOTE]
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Do you let PC's just *break* objects?
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