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General Tabletop Discussion
*Dungeons & Dragons
Do you let PC's just *break* objects?
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<blockquote data-quote="Bacon Bits" data-source="post: 9046402" data-attributes="member: 6777737"><p>That's a better question.</p><ul> <li data-xf-list-type="ul">Is "break" totally nonsensical or literally unbreakable? For example, a lake, a sand dune, a mountain, an artifact, or possibly a relic? If yes, then my response is: What? No. [Impossible.]</li> <li data-xf-list-type="ul">Is the object so large or durable that how it could be broken is not readily apparent? For example, fortress gates, a gravity dam, a gigantic boulder, a ship, a wagon, a gold coin, a magical steel shield, a stone wall, or a bound chest. If yes, then the response is: You might be able to do that. How do plan to accomplish it? [Requires non-obvious means or specialty tools, like a ram, explosives, fire, or a lot of time with a sledgehammer or other tools.]</li> <li data-xf-list-type="ul">Is "break" ambiguous or imprecise? For example, a lock, a sword, a door, or a small gemstone. If yes, then my response is: Okay sure, but what do you mean? Describe what you're actually doing. [Clarification needed.]</li> <li data-xf-list-type="ul">Is the object relatively easily broken? For example, ceramic pottery, a wooden box, a wooden chair, a window, or a bow. My response: You break it. [Just works given an appropriate amount of time.]</li> </ul><p>If there is a chance for dramatic success and failure, a die roll might be involved. But in general, with unlimited time and no interest from outside observers, there's no reason the PCs can't break whatever they want.</p><p></p><p>Magic items are more durable than other items, but they're not immune to deliberate attempts to destroy them.</p></blockquote><p></p>
[QUOTE="Bacon Bits, post: 9046402, member: 6777737"] That's a better question. [LIST] [*]Is "break" totally nonsensical or literally unbreakable? For example, a lake, a sand dune, a mountain, an artifact, or possibly a relic? If yes, then my response is: What? No. [Impossible.] [*]Is the object so large or durable that how it could be broken is not readily apparent? For example, fortress gates, a gravity dam, a gigantic boulder, a ship, a wagon, a gold coin, a magical steel shield, a stone wall, or a bound chest. If yes, then the response is: You might be able to do that. How do plan to accomplish it? [Requires non-obvious means or specialty tools, like a ram, explosives, fire, or a lot of time with a sledgehammer or other tools.] [*]Is "break" ambiguous or imprecise? For example, a lock, a sword, a door, or a small gemstone. If yes, then my response is: Okay sure, but what do you mean? Describe what you're actually doing. [Clarification needed.] [*]Is the object relatively easily broken? For example, ceramic pottery, a wooden box, a wooden chair, a window, or a bow. My response: You break it. [Just works given an appropriate amount of time.] [/LIST] If there is a chance for dramatic success and failure, a die roll might be involved. But in general, with unlimited time and no interest from outside observers, there's no reason the PCs can't break whatever they want. Magic items are more durable than other items, but they're not immune to deliberate attempts to destroy them. [/QUOTE]
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Do you let PC's just *break* objects?
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