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Do you let PC's just *break* objects?
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<blockquote data-quote="iserith" data-source="post: 9048367" data-attributes="member: 97077"><p>I don't see it as any of my business to know a player's motivations for having their character do a thing. I just need to know what they are trying to accomplish and how so I can perform my role as DM. If they're being "uncharacteristically cautious" about this vase for any reason, that's their concern, not mine, as I see it.</p><p></p><p>But again, like a lot of "metagaming," the stage is set for that by the DM. If the DM doesn't normally ask the players to establish a goal and approach, then the DM does it after the fact because it matters to how the situation is resolved, <em>of course</em> a player might be suspicious about the DM's sudden interest in their approach. The DM just incentivized the player to "metagame." This doesn't happen in my games because I get the goal and approach for every action declaration up front, thereby not setting the stage for it to occur. (Not that I care about "metagaming" in the slightest. It just turns out my approach mitigates against it naturally, which is perhaps something to think about if you don't like "metagaming!")</p></blockquote><p></p>
[QUOTE="iserith, post: 9048367, member: 97077"] I don't see it as any of my business to know a player's motivations for having their character do a thing. I just need to know what they are trying to accomplish and how so I can perform my role as DM. If they're being "uncharacteristically cautious" about this vase for any reason, that's their concern, not mine, as I see it. But again, like a lot of "metagaming," the stage is set for that by the DM. If the DM doesn't normally ask the players to establish a goal and approach, then the DM does it after the fact because it matters to how the situation is resolved, [I]of course[/I] a player might be suspicious about the DM's sudden interest in their approach. The DM just incentivized the player to "metagame." This doesn't happen in my games because I get the goal and approach for every action declaration up front, thereby not setting the stage for it to occur. (Not that I care about "metagaming" in the slightest. It just turns out my approach mitigates against it naturally, which is perhaps something to think about if you don't like "metagaming!") [/QUOTE]
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