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Do you let PC's just *break* objects?
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<blockquote data-quote="greg kaye" data-source="post: 9050339" data-attributes="member: 7030543"><p>Now there's the nub. I've got my thoughts, but on the topic of "that", you had said:</p><p></p><p>I value your views that "people run perfectly successful games" in different ways but questioned any significant correlation of people caring about issues metagaming and people opposed to the technique that you use. I'd say that much of the argument that has supported this view has been taken out of all proportion in various contributors' argumentative statements. We are not vehemently opposed to the technique you use and are happy both with your consistent and our varying use of it.</p><p>So why do we have a 20-page argument?</p><p>I think that it's largely because, even while some of us are ready to have an agree-to-differ attitude, others don't.</p></blockquote><p></p>
[QUOTE="greg kaye, post: 9050339, member: 7030543"] Now there's the nub. I've got my thoughts, but on the topic of "that", you had said: I value your views that "people run perfectly successful games" in different ways but questioned any significant correlation of people caring about issues metagaming and people opposed to the technique that you use. I'd say that much of the argument that has supported this view has been taken out of all proportion in various contributors' argumentative statements. We are not vehemently opposed to the technique you use and are happy both with your consistent and our varying use of it. So why do we have a 20-page argument? I think that it's largely because, even while some of us are ready to have an agree-to-differ attitude, others don't. [/QUOTE]
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Do you let PC's just *break* objects?
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