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Do you let PC's just *break* objects?
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<blockquote data-quote="Maxperson" data-source="post: 9053620" data-attributes="member: 23751"><p>Even more than that. In many D&D scenarios there are different things that can happen as a result of smashing the vase. Guards can hear it break. It could be covered in contact poison, making the how of the smashing important. Perhaps it has an Indiana Jones type weight trap and is sitting on a pedestal. If you break it up close you get hit by the trap. If you smash it with an arrow or thrown paper weight from the desk, you won't. And on and on. Because of those many possible effects, specificity in all circumstances is important for both the DM narration of player intent, but also for DM narration of the appropriate result.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 9053620, member: 23751"] Even more than that. In many D&D scenarios there are different things that can happen as a result of smashing the vase. Guards can hear it break. It could be covered in contact poison, making the how of the smashing important. Perhaps it has an Indiana Jones type weight trap and is sitting on a pedestal. If you break it up close you get hit by the trap. If you smash it with an arrow or thrown paper weight from the desk, you won't. And on and on. Because of those many possible effects, specificity in all circumstances is important for both the DM narration of player intent, but also for DM narration of the appropriate result. [/QUOTE]
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Do you let PC's just *break* objects?
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