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Do you let PC's just *break* objects?
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<blockquote data-quote="Lanefan" data-source="post: 9055133" data-attributes="member: 29398"><p>If I'm running a canned module it's usually to save time and effort; and IME those sort of tweaks to a canned module - enough to make it largely unrecognizable to someone who has played it (or run it) before - take just as much time and work as writing from scratch.</p><p></p><p>Far better IMO to just ask beforehand if anyone is familiar with the module and on hearing a "Yes", find a different module.</p><p></p><p>Some players are OK re-playing a module. Others will take shameless meta-advantage of prior knowledge if they have it* even if the adventure is new to their character.</p><p></p><p>* - the one and only situation in which this is A-OK is if the <strong>character</strong> somehow finds itself repeating an adventure and still has those memories. This happened to me as a player: I rebooted an old character into a newer campaign (same DM) who at the time was re-using an old adventure of his own, disguising it under a different name. I-as-player recognized the adventure before long and was able to play this out in character "Hey - I've seen this before!"; the DM had forgotten my character had been in the first go-round, 12 years prior. While interesting because it was unusual, it did spoil both my and others' enjoyment of the adventure a bit as I was sometimes able to tell them what came next.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 9055133, member: 29398"] If I'm running a canned module it's usually to save time and effort; and IME those sort of tweaks to a canned module - enough to make it largely unrecognizable to someone who has played it (or run it) before - take just as much time and work as writing from scratch. Far better IMO to just ask beforehand if anyone is familiar with the module and on hearing a "Yes", find a different module. Some players are OK re-playing a module. Others will take shameless meta-advantage of prior knowledge if they have it* even if the adventure is new to their character. * - the one and only situation in which this is A-OK is if the [B]character[/B] somehow finds itself repeating an adventure and still has those memories. This happened to me as a player: I rebooted an old character into a newer campaign (same DM) who at the time was re-using an old adventure of his own, disguising it under a different name. I-as-player recognized the adventure before long and was able to play this out in character "Hey - I've seen this before!"; the DM had forgotten my character had been in the first go-round, 12 years prior. While interesting because it was unusual, it did spoil both my and others' enjoyment of the adventure a bit as I was sometimes able to tell them what came next. [/QUOTE]
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Do you let PC's just *break* objects?
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