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Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Do you let your PCs create any magic item they want?
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<blockquote data-quote="dreaded_beast" data-source="post: 1250786" data-attributes="member: 11185"><p>In regards to the RToEE, he is the type of DM to use material from the module, but he makes it his own, by tweaking various things. For instance, I believe he melded the the original ToEE and RToEE. So far we have been doing mini-adventures outside of Nulb, I believe his way of gearing us up for the dangers within.</p><p></p><p>In terms of magic, the campaign is far from a low-magic one. In fact, we find many magic items in treasure hordes. All the characters have a good amount of magic items, but the catch is that most of the items we find are not that useful, at least to us.</p><p></p><p>For example, the fighter in our group specialized in the longsword. He has a +2 fiery-burst longsword. He also has appropriate feats to maximize the use of the longsword. However, whenever we find magic weapons greater than +2, we usually find +3 spike chain, +4 spears, etc. Equipment that noone in the group really uses or has feats for. Or when everyone in the group has rings of deflection +2 and all we find are rings of deflection +1 or +2.</p><p></p><p>We end up selling what we cannot use, which is mostly alot, for half the market value. This is a pet peeve, because first we pay twice the amount in the DMG and then only receive half of that when we sell.</p><p></p><p>It wouldn't be so bad if this was a low-magic campaign. That way, we could at least expect things to be like that. But in a campaign were almost all the badguys, even cannon-fodder, wield +1 weapons at least or have cloaks of resistance +1, it doesn't make any sense to us that it is so difficult for us to create our own magic items.</p><p></p><p>In my DM's defense, when he does want to give out magic items that are good, he goes all out, but that is becoming few and far between.</p><p></p><p>Maybe it is the DM's perogative to control how much magic items that party should have? Do you think myself and groupmates are becoming too "whiny" in what we can get?</p></blockquote><p></p>
[QUOTE="dreaded_beast, post: 1250786, member: 11185"] In regards to the RToEE, he is the type of DM to use material from the module, but he makes it his own, by tweaking various things. For instance, I believe he melded the the original ToEE and RToEE. So far we have been doing mini-adventures outside of Nulb, I believe his way of gearing us up for the dangers within. In terms of magic, the campaign is far from a low-magic one. In fact, we find many magic items in treasure hordes. All the characters have a good amount of magic items, but the catch is that most of the items we find are not that useful, at least to us. For example, the fighter in our group specialized in the longsword. He has a +2 fiery-burst longsword. He also has appropriate feats to maximize the use of the longsword. However, whenever we find magic weapons greater than +2, we usually find +3 spike chain, +4 spears, etc. Equipment that noone in the group really uses or has feats for. Or when everyone in the group has rings of deflection +2 and all we find are rings of deflection +1 or +2. We end up selling what we cannot use, which is mostly alot, for half the market value. This is a pet peeve, because first we pay twice the amount in the DMG and then only receive half of that when we sell. It wouldn't be so bad if this was a low-magic campaign. That way, we could at least expect things to be like that. But in a campaign were almost all the badguys, even cannon-fodder, wield +1 weapons at least or have cloaks of resistance +1, it doesn't make any sense to us that it is so difficult for us to create our own magic items. In my DM's defense, when he does want to give out magic items that are good, he goes all out, but that is becoming few and far between. Maybe it is the DM's perogative to control how much magic items that party should have? Do you think myself and groupmates are becoming too "whiny" in what we can get? [/QUOTE]
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Do you let your PCs create any magic item they want?
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