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<blockquote data-quote="gamerprinter" data-source="post: 5823992" data-attributes="member: 50895"><p>Of course! I would rather never screw up. When I lessen the challenge, I don't lessen it so much that the party can't all be killed still. I just don't make it so they can't win at all. I don't do it for my benefit ever. (Spock says, "The needs of the many outweigh the needs of the few - or the one", as in 1 DM).</p><p> </p><p>What benefit am I getting, from doing that? Remember, I'm a player too, 1/3 of the time.</p><p> </p><p>Luckily, I don't make such mistakes often, perhaps once in the last 3 years - and we play practically every weekend. So once in 400+ games, isn't too bad a record (that's over 3 campaigns).</p><p> </p><p>Edit: let me add that the OP's situation was doing it wrong. The automatic exploding gas tank killing the NPCs without the player's participation was not the way to do it. That's not lessening the challenge, that's removing it altogether. I, as a GM and player would not approve.</p><p> </p><p>To be clear, in the encounter where I lessened the threat, somewhat, we were playing Epic (I don't care for epic, and won't play it again, but) the PCs had AC in the 70's, and placed a monster with an AC of 90. It turned out nobody could hit it at all without a critical. So, I fudged that one of the spells protecting him (the bad guy) ended, so his AC was in the 80's so he could get hit. That's all I did, and 3 PCs still died in that encounter.</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 5823992, member: 50895"] Of course! I would rather never screw up. When I lessen the challenge, I don't lessen it so much that the party can't all be killed still. I just don't make it so they can't win at all. I don't do it for my benefit ever. (Spock says, "The needs of the many outweigh the needs of the few - or the one", as in 1 DM). What benefit am I getting, from doing that? Remember, I'm a player too, 1/3 of the time. Luckily, I don't make such mistakes often, perhaps once in the last 3 years - and we play practically every weekend. So once in 400+ games, isn't too bad a record (that's over 3 campaigns). Edit: let me add that the OP's situation was doing it wrong. The automatic exploding gas tank killing the NPCs without the player's participation was not the way to do it. That's not lessening the challenge, that's removing it altogether. I, as a GM and player would not approve. To be clear, in the encounter where I lessened the threat, somewhat, we were playing Epic (I don't care for epic, and won't play it again, but) the PCs had AC in the 70's, and placed a monster with an AC of 90. It turned out nobody could hit it at all without a critical. So, I fudged that one of the spells protecting him (the bad guy) ended, so his AC was in the 80's so he could get hit. That's all I did, and 3 PCs still died in that encounter. [/QUOTE]
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