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Do You Like Gnolls?
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<blockquote data-quote="Wormwood" data-source="post: 663417" data-attributes="member: 928"><p>In my old campaign world, Gnolls were a major race. I modelled them after Plains Indians, except instead of living off of herds of Buffalo, the Gnolls would live off the Humans who, lived off the buffalo. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Gnoll society was pack-based, with packs usually numbering a dozen or so adults and twice that many children, led by a coterie of the highest-ranking females. Vicious mating contests, dominance fights, infanticide and cannibalism keeps the pack from breeding out of control---an important consideration since Gnolls birth litters of up to eight, the gnoll pups reach adulthood within 3 years. </p><p></p><p>Gnolls were Hunters of Men, stalking the nomadic Human tribes of the plains. Every new moon, Gnoll raiding parties would boil out of the night and descend upon one of the many scattered human settlements. Striking quickly with savage cunning, they would avoid the warriors and target those who could least defend themselves: the weak, the sick, the very old and the very young. Victorious, the Gnolls would lope howling back into the darkness, bearing their screaming bounty with them. </p><p></p><p>Some Human tribes went so far as to drive their criminals and infirm into the wilderness, hoping to satiate the bloodthirsty gnolls for another month.</p><p></p><p>They were remarkably economical, using 'every part' of their Human prey. Human sinews stretched into bowstrings, flesh cured and worn as supple armor, teeth used to make rattles for the amusement of gnoll cubs. </p><p></p><p></p><p>Unfortunately, the campaign moved in a different direction and the players never got a chance to meet them.</p></blockquote><p></p>
[QUOTE="Wormwood, post: 663417, member: 928"] In my old campaign world, Gnolls were a major race. I modelled them after Plains Indians, except instead of living off of herds of Buffalo, the Gnolls would live off the Humans who, lived off the buffalo. ;) Gnoll society was pack-based, with packs usually numbering a dozen or so adults and twice that many children, led by a coterie of the highest-ranking females. Vicious mating contests, dominance fights, infanticide and cannibalism keeps the pack from breeding out of control---an important consideration since Gnolls birth litters of up to eight, the gnoll pups reach adulthood within 3 years. Gnolls were Hunters of Men, stalking the nomadic Human tribes of the plains. Every new moon, Gnoll raiding parties would boil out of the night and descend upon one of the many scattered human settlements. Striking quickly with savage cunning, they would avoid the warriors and target those who could least defend themselves: the weak, the sick, the very old and the very young. Victorious, the Gnolls would lope howling back into the darkness, bearing their screaming bounty with them. Some Human tribes went so far as to drive their criminals and infirm into the wilderness, hoping to satiate the bloodthirsty gnolls for another month. They were remarkably economical, using 'every part' of their Human prey. Human sinews stretched into bowstrings, flesh cured and worn as supple armor, teeth used to make rattles for the amusement of gnoll cubs. Unfortunately, the campaign moved in a different direction and the players never got a chance to meet them. [/QUOTE]
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