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Do you like rules-heavy systems?
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<blockquote data-quote="shadow" data-source="post: 1392777" data-attributes="member: 2182"><p>I personally like rules-heavy games. To often in the rule-light games that I've played in, most situations that my character got in were arbitrated by an arbitrary and often inconsistant ruling of the GM. Of course, I suppose that it may just be the GM and players. Still, it seems to me that rule-light games require experienced GMs that can be relied upon to make consistant rulings, as well as players who are willing to put a lot of faith and trust in the GM. Of course since I like being able to have a hard and fast answer for most situations, rather than relying on the GM's best judgement, I prefer rule-heavy games. (However, when the rules get to the point of bogging down the play, that's a different story!)</p></blockquote><p></p>
[QUOTE="shadow, post: 1392777, member: 2182"] I personally like rules-heavy games. To often in the rule-light games that I've played in, most situations that my character got in were arbitrated by an arbitrary and often inconsistant ruling of the GM. Of course, I suppose that it may just be the GM and players. Still, it seems to me that rule-light games require experienced GMs that can be relied upon to make consistant rulings, as well as players who are willing to put a lot of faith and trust in the GM. Of course since I like being able to have a hard and fast answer for most situations, rather than relying on the GM's best judgement, I prefer rule-heavy games. (However, when the rules get to the point of bogging down the play, that's a different story!) [/QUOTE]
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Do you like rules-heavy systems?
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