Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Do you like stat-bonus magic items?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="(Psi)SeveredHead" data-source="post: 3059532" data-attributes="member: 1165"><p>It's not the players' fault. The game rules are set up so you <strong>have</strong> to do it. ("Have to" here meaning "strongly recommended and assumed" rather than "instant death for failure to optimize".)</p><p></p><p>I'm not going to spend $ on a holy water bowl if if means missing out on boosting my low saves or my AC (which is a huge $ sink). Cool items are worthless if my character dies.</p><p></p><p>Magic items that aren't power-ups would be cool. If DMs made those available, there might be an enthusiastic reaction. There might also be a good reaction if you took the lumpy +1 flaming widget and also gave it a non-powerup ability, but you'll have to make upgrading it easily available, instead of having to wait around for ten days to get the upgrade.</p><p></p><p>And IME, items that are a bit cool (eg +1 flaming sword vs +2 sword) are more popular. Of course, flaming is still giving a good metagame benefit, in addition to being cool-looking <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> In fact, if they weren't so common, they could even be a distinctive part of your character.</p><p></p><p></p><p></p><p>Hell yes! It's already been done. Iron Heroes is a great example of that and was designed that way. I'd be just a tad hesitant to do that to DnD, but that would still be a qualified yes.</p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 3059532, member: 1165"] It's not the players' fault. The game rules are set up so you [b]have[/b] to do it. ("Have to" here meaning "strongly recommended and assumed" rather than "instant death for failure to optimize".) I'm not going to spend $ on a holy water bowl if if means missing out on boosting my low saves or my AC (which is a huge $ sink). Cool items are worthless if my character dies. Magic items that aren't power-ups would be cool. If DMs made those available, there might be an enthusiastic reaction. There might also be a good reaction if you took the lumpy +1 flaming widget and also gave it a non-powerup ability, but you'll have to make upgrading it easily available, instead of having to wait around for ten days to get the upgrade. And IME, items that are a bit cool (eg +1 flaming sword vs +2 sword) are more popular. Of course, flaming is still giving a good metagame benefit, in addition to being cool-looking :) In fact, if they weren't so common, they could even be a distinctive part of your character. Hell yes! It's already been done. Iron Heroes is a great example of that and was designed that way. I'd be just a tad hesitant to do that to DnD, but that would still be a qualified yes. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Do you like stat-bonus magic items?
Top