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Do you like stat-bonus magic items?
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<blockquote data-quote="Woas" data-source="post: 3059663" data-attributes="member: 16317"><p>Hmm.. I mostly just don't like the direct stat boosting items. The gloves of dex +X, cloaks of charisma +x. I sort of see them as cheap.</p><p></p><p>Magic weapons and armor are great story tools and are fine. I'd much wrather give a warrior a sword that gets a +1 bonus to hit and damage through using the sword than have the warrior get a direct +2 Str bonus and be all around more strong (see above). Same applies to save boosters since some of those items can be cool and be part of a stor. And I'd wrather have a player get a +1 on just their saves than a +2 all around Con, Dex or Will stat.</p><p></p><p>But I don't mind bumping up actual stats. What I like to use is one-use items. Potions of Bull Strength are wonderful. Always-On stat boosting items I feel are for the most part bland. But single use items like potions, oils, charms (things any class can use. so not just spell-compeletion items like scrolls/wands) that can magically 'empower' the fighter to be stronger or give the rogue a keener, quieter step and sneak better for half a day or some limited time are great. I try to use them over always-on magic items whenever I can.</p></blockquote><p></p>
[QUOTE="Woas, post: 3059663, member: 16317"] Hmm.. I mostly just don't like the direct stat boosting items. The gloves of dex +X, cloaks of charisma +x. I sort of see them as cheap. Magic weapons and armor are great story tools and are fine. I'd much wrather give a warrior a sword that gets a +1 bonus to hit and damage through using the sword than have the warrior get a direct +2 Str bonus and be all around more strong (see above). Same applies to save boosters since some of those items can be cool and be part of a stor. And I'd wrather have a player get a +1 on just their saves than a +2 all around Con, Dex or Will stat. But I don't mind bumping up actual stats. What I like to use is one-use items. Potions of Bull Strength are wonderful. Always-On stat boosting items I feel are for the most part bland. But single use items like potions, oils, charms (things any class can use. so not just spell-compeletion items like scrolls/wands) that can magically 'empower' the fighter to be stronger or give the rogue a keener, quieter step and sneak better for half a day or some limited time are great. I try to use them over always-on magic items whenever I can. [/QUOTE]
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