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Do you like stat-bonus magic items?
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<blockquote data-quote="MerricB" data-source="post: 3060614" data-attributes="member: 3586"><p>Better. By a mile. The stat-boosting spells were completly wrong in 3e. There is a particular role a magic items needs to fulfill: as a source of a permanent effect. That common spells were making magic items obsolete was a great source of worry.</p><p></p><p>I'd be quite happy if the effect of stat-boosters was reduced or eliminated from the game, assuming that the effect of stats was similarly curtailed. (Strength bonuses don't worry me within the normal range of stats, but requiring a 19 Intelligence for 9th level spells requires intelligence boosters).</p><p></p><p>Where I am most concerned with 3.5e is how the gap between character levels has increased. As a result, a monster quickly becomes obsolete as a challenge once the PCs have gone two or three levels past its optimum CR. </p><p></p><p>I'm more concerned with AC creep and Attack creep than merely stat bonuses - although they're part of the problem.</p><p></p><p>List all the ways you can increase your AC, and it becomes troubling.</p><p></p><p>Cheers!</p></blockquote><p></p>
[QUOTE="MerricB, post: 3060614, member: 3586"] Better. By a mile. The stat-boosting spells were completly wrong in 3e. There is a particular role a magic items needs to fulfill: as a source of a permanent effect. That common spells were making magic items obsolete was a great source of worry. I'd be quite happy if the effect of stat-boosters was reduced or eliminated from the game, assuming that the effect of stats was similarly curtailed. (Strength bonuses don't worry me within the normal range of stats, but requiring a 19 Intelligence for 9th level spells requires intelligence boosters). Where I am most concerned with 3.5e is how the gap between character levels has increased. As a result, a monster quickly becomes obsolete as a challenge once the PCs have gone two or three levels past its optimum CR. I'm more concerned with AC creep and Attack creep than merely stat bonuses - although they're part of the problem. List all the ways you can increase your AC, and it becomes troubling. Cheers! [/QUOTE]
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Do you like stat-bonus magic items?
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