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General Tabletop Discussion
*Dungeons & Dragons
Do you like the simplicity of 5E monsters?
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<blockquote data-quote="Jer" data-source="post: 6366869" data-attributes="member: 19857"><p>Sure <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> But the point is that if you're using a system you've got to roll with the expectation of the system. If you want to stick a dozen monsters that the PCs are supposed to tear through on the table, then it would be a bad choice to stick a mechanically complex monster on the table. You should go with the monster that was built to be simple to run for that.</p><p></p><p>With the assumptions of the game in place - that you might have at most 4-5 of these guys out at once, but more typically only a few - the even/odd mechanic isn't bad to track at all. I've tweaked a few of my 4e encounters to replace rechargable powers with it and it keeps things lively (especially for me as the DM, since it helps me to improvise a bit more with my narration on the battles as different kinds of hits and misses create different opportunities for narrating my own effects). But yeah - I'd avoid those mechanics if you wanted to run an actual army fighting against the PCs. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Jer, post: 6366869, member: 19857"] Sure :) But the point is that if you're using a system you've got to roll with the expectation of the system. If you want to stick a dozen monsters that the PCs are supposed to tear through on the table, then it would be a bad choice to stick a mechanically complex monster on the table. You should go with the monster that was built to be simple to run for that. With the assumptions of the game in place - that you might have at most 4-5 of these guys out at once, but more typically only a few - the even/odd mechanic isn't bad to track at all. I've tweaked a few of my 4e encounters to replace rechargable powers with it and it keeps things lively (especially for me as the DM, since it helps me to improvise a bit more with my narration on the battles as different kinds of hits and misses create different opportunities for narrating my own effects). But yeah - I'd avoid those mechanics if you wanted to run an actual army fighting against the PCs. :) [/QUOTE]
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Do you like the simplicity of 5E monsters?
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