Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Do you like Warhammer FRP 4th edition?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CapnZapp" data-source="post: 7619165" data-attributes="member: 12731"><p>Unfortunately it's a complete mess.</p><p></p><p>Every condition has its own special rules, and nothing works the same. They all have various modifiers to keep in mind that might or not be conditional. You might get -10% to all tests, but your opponent might also get +1 SL on their tests against you. They all require further die rolls at the end of turn, except when it's at the end of every other turn.</p><p></p><p>Terror is Psychology which isn't a Condition but still works much like one. Fear is Psychology too but doesn't work the same: instead of making a Cool test or suffer the monster's Rating in a number of Broken conditions, you need to gain the monster's Rating in Success Levels or gain, not a -10% penalty but a -1 SL penalty, and risk a Broken condition if you fail a later test.</p><p></p><p>Broken bones and torn muscles are Conditions in all but name. Their rules differ with severity and hit location.</p><p></p><p>I consider myself very crunch-resistant but this game wore us down. At first you think the opposed tests are going to save you die rolling, but that's before you realize the horror in all the maintenance and special exceptions of Conditions.</p><p></p><p>But you know the worst part?</p><p></p><p>It all feels so <em>unnecessary</em>! Nobody asked for an edition like 2E but with a sh*t-ton of cluttery little special rules added. Precious few of the rules address the valid concerns against 2E - most of them just come across as badly written house-rules that just bury the GM and players in rules cruft. </p><p></p><p>The old-school notion that more rules and more special exceptions is always better truly lives at Cubicle 7!</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7619165, member: 12731"] Unfortunately it's a complete mess. Every condition has its own special rules, and nothing works the same. They all have various modifiers to keep in mind that might or not be conditional. You might get -10% to all tests, but your opponent might also get +1 SL on their tests against you. They all require further die rolls at the end of turn, except when it's at the end of every other turn. Terror is Psychology which isn't a Condition but still works much like one. Fear is Psychology too but doesn't work the same: instead of making a Cool test or suffer the monster's Rating in a number of Broken conditions, you need to gain the monster's Rating in Success Levels or gain, not a -10% penalty but a -1 SL penalty, and risk a Broken condition if you fail a later test. Broken bones and torn muscles are Conditions in all but name. Their rules differ with severity and hit location. I consider myself very crunch-resistant but this game wore us down. At first you think the opposed tests are going to save you die rolling, but that's before you realize the horror in all the maintenance and special exceptions of Conditions. But you know the worst part? It all feels so [I]unnecessary[/I]! Nobody asked for an edition like 2E but with a sh*t-ton of cluttery little special rules added. Precious few of the rules address the valid concerns against 2E - most of them just come across as badly written house-rules that just bury the GM and players in rules cruft. The old-school notion that more rules and more special exceptions is always better truly lives at Cubicle 7! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Do you like Warhammer FRP 4th edition?
Top