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Do you make changes with 3e Rogues?
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<blockquote data-quote="Grundle" data-source="post: 443976" data-attributes="member: 1978"><p><strong>Re: Re: Re: Do you make changes with 3e Rogues?</strong></p><p></p><p></p><p></p><p>Don't know about you guys, but I've never seen a non-rogue character spend skill points to buy cross-class ranks in a rogue-ish skill like Disable Device, etc. DCs for finding and disabling traps are set with the rogue in mind. Trying to find and disable traps with a measly amount of cross class ranks is a good way to wind up a puddle of goo on the dungeon floor.</p><p></p><p>It just doesn't make sense to spend those valuable points to be at best 1/2 as skilled as a rogue will be when you could take a level of rogue and get far more bang for your skill point buck.</p><p></p><p>An that's IMHO is the real beauty of 3e... (largely) balanced choice in character development.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Grundle, post: 443976, member: 1978"] [b]Re: Re: Re: Do you make changes with 3e Rogues?[/b] Don't know about you guys, but I've never seen a non-rogue character spend skill points to buy cross-class ranks in a rogue-ish skill like Disable Device, etc. DCs for finding and disabling traps are set with the rogue in mind. Trying to find and disable traps with a measly amount of cross class ranks is a good way to wind up a puddle of goo on the dungeon floor. It just doesn't make sense to spend those valuable points to be at best 1/2 as skilled as a rogue will be when you could take a level of rogue and get far more bang for your skill point buck. An that's IMHO is the real beauty of 3e... (largely) balanced choice in character development.;) [/QUOTE]
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Do you make changes with 3e Rogues?
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