Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Do you make your own adventures?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jolly Giant" data-source="post: 1946787" data-attributes="member: 5278"><p>Seems I'm pretty much on the same page as the majority of ENWorld DMs in prefering to write my own stuff. The reasons for this vary a bit, but one thing seem to be recurring:</p><p></p><p>If you write your own material, you are intimately familiar with it. This makes it easier to do stuff on the fly when you don't have to follow somebody elses resipe (in other words, you don't have to railroad the PCs into following the script).</p><p></p><p>Also, making adventures is fun! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>For me, there's a third reason and I'm surprised nobody else has mentioned it. Maybe I shouldn't either, for it might just possibly offend some of the regulars here. Specifically, the ones who actually have published adventures themselves. So before I voice my third reason for writing my own adventures, let me just go on the record as saying that I mean no disrespect and the following is certainly not meant as criticism of adventure-authors! This is just me talking of my own likes and dislikes.</p><p></p><p>Ok, here goes: I find running a store-bought adventure is very, very boring! Admittedly, I've only ever made one serious attempt at it (RttToEE). This was in a fit of desperation after having 4 -four- campaigns end in TPK during a total of 5 -five- sessions...</p><p></p><p><span style="font-size: 9px">(Yeah, I know how that sounds! Sounds like I shouldn't be allowed to make a single encounter myself, doesn't it? I can only hope you believe me when I say it wasn't my fault! It was just a long streak of extremely "lucky" rolls from me and nothing but bad rolls from the players (all rolls made in the open in our group). It was like I could never roll lower than 17 and the players never higher than 4! 2 lvl 1 orc warriors against 4 (fully healed and rested!) lvl 2 PCs and it's a TPK, and before a single PC got to make a single action... It just shouldn't be possible.)</span></p><p></p><p>So I was rather burned out in the coming-up-with-new-campaign-ideas department, RttToEE was just out and I'm a fan of Monte's work, so I decided to give it try. Great story, cool characters, nasty monsters (except the rather silly giant toad)... Yet I was bored stiff. It felt like I wasn't even part of the game, my job was reduced to being the guy who looks up things in the book to see what happens next, and it was the least fun gaming experinece I've ever had. I had been looking forward to a break of sorts, to not having to come up with new stuff for every session, but it was huge disappointment and I've stuck to writing my own adventures ever since.</p><p></p><p>Am I alone in this or have others felt the same way, trying to run published adventures?</p><p></p><p><span style="font-size: 9px"><strong>Spoiler!</strong> The RttToEE campaign also ended with a TPK, in the very first session. The PCs had been scouting around the orcish base, killing a few orc guards. They then decided to withdraw and rest for the night. They built a camp, complete with campfire, less than a mile from the orc stronghold. They talked about camping further away, but figured the orcs wouldn't be able to track them anyway. Completely forgetting about the kennels full of dogs the orcs had...</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">We started over; with each player playing a friend or relative of their original character, coming to look for the last party. Those characters lasted all of 3 sessions. By then I was frankly relieved to see yet another TPK, since it meant I could start a new campaign of my own design.</span></p></blockquote><p></p>
[QUOTE="Jolly Giant, post: 1946787, member: 5278"] Seems I'm pretty much on the same page as the majority of ENWorld DMs in prefering to write my own stuff. The reasons for this vary a bit, but one thing seem to be recurring: If you write your own material, you are intimately familiar with it. This makes it easier to do stuff on the fly when you don't have to follow somebody elses resipe (in other words, you don't have to railroad the PCs into following the script). Also, making adventures is fun! :D For me, there's a third reason and I'm surprised nobody else has mentioned it. Maybe I shouldn't either, for it might just possibly offend some of the regulars here. Specifically, the ones who actually have published adventures themselves. So before I voice my third reason for writing my own adventures, let me just go on the record as saying that I mean no disrespect and the following is certainly not meant as criticism of adventure-authors! This is just me talking of my own likes and dislikes. Ok, here goes: I find running a store-bought adventure is very, very boring! Admittedly, I've only ever made one serious attempt at it (RttToEE). This was in a fit of desperation after having 4 -four- campaigns end in TPK during a total of 5 -five- sessions... [SIZE=1](Yeah, I know how that sounds! Sounds like I shouldn't be allowed to make a single encounter myself, doesn't it? I can only hope you believe me when I say it wasn't my fault! It was just a long streak of extremely "lucky" rolls from me and nothing but bad rolls from the players (all rolls made in the open in our group). It was like I could never roll lower than 17 and the players never higher than 4! 2 lvl 1 orc warriors against 4 (fully healed and rested!) lvl 2 PCs and it's a TPK, and before a single PC got to make a single action... It just shouldn't be possible.)[/SIZE] So I was rather burned out in the coming-up-with-new-campaign-ideas department, RttToEE was just out and I'm a fan of Monte's work, so I decided to give it try. Great story, cool characters, nasty monsters (except the rather silly giant toad)... Yet I was bored stiff. It felt like I wasn't even part of the game, my job was reduced to being the guy who looks up things in the book to see what happens next, and it was the least fun gaming experinece I've ever had. I had been looking forward to a break of sorts, to not having to come up with new stuff for every session, but it was huge disappointment and I've stuck to writing my own adventures ever since. Am I alone in this or have others felt the same way, trying to run published adventures? [SIZE=1][B]Spoiler![/B] The RttToEE campaign also ended with a TPK, in the very first session. The PCs had been scouting around the orcish base, killing a few orc guards. They then decided to withdraw and rest for the night. They built a camp, complete with campfire, less than a mile from the orc stronghold. They talked about camping further away, but figured the orcs wouldn't be able to track them anyway. Completely forgetting about the kennels full of dogs the orcs had... We started over; with each player playing a friend or relative of their original character, coming to look for the last party. Those characters lasted all of 3 sessions. By then I was frankly relieved to see yet another TPK, since it meant I could start a new campaign of my own design.[/SIZE] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Do you make your own adventures?
Top