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Do you miss attribute minimums/maximums?
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<blockquote data-quote="Ilbranteloth" data-source="post: 7167936" data-attributes="member: 6778044"><p>Well, for the gender maximums, I don't think they were intended to penalize. I think they were intended to <em>model</em> that females are not as strong as males. And Strength is the only stat where they differed. In the real world, that still holds true today, although one might argue that the perception might have been a bit different in the mid- to late- 70s and it would not even be considered today. I was retaining those as well, but it got to the point where it just wasn't worth the trouble trying to explain it. And it really has virtually no difference in the quality of the game if there is no defined limit for either.</p><p></p><p>For me, I'm not really trying to add rules to differentiate. In other words it's not that I think there should be a race that does this, or has a high that, etc. It's from the other direction. Elves in my campaign aren't just thought to have unique fighting techniques, equipment, and such - they do. And it's not just that they might have a natural affinity for magic, they do. Not to mention centuries to perfect whatever they choose to do. So humans <em>can</em> reach certain heights, but beyond that they need magical or divine help. It's just tougher for them to learn to wield higher level magic than elves, and true high level magic, such as elven high magic, is not taught to humans, and magical assistance to increase an ability score is not usually given to humans by the elves. As a result, the elves have a higher maximum Intelligence.</p></blockquote><p></p>
[QUOTE="Ilbranteloth, post: 7167936, member: 6778044"] Well, for the gender maximums, I don't think they were intended to penalize. I think they were intended to [I]model[/I] that females are not as strong as males. And Strength is the only stat where they differed. In the real world, that still holds true today, although one might argue that the perception might have been a bit different in the mid- to late- 70s and it would not even be considered today. I was retaining those as well, but it got to the point where it just wasn't worth the trouble trying to explain it. And it really has virtually no difference in the quality of the game if there is no defined limit for either. For me, I'm not really trying to add rules to differentiate. In other words it's not that I think there should be a race that does this, or has a high that, etc. It's from the other direction. Elves in my campaign aren't just thought to have unique fighting techniques, equipment, and such - they do. And it's not just that they might have a natural affinity for magic, they do. Not to mention centuries to perfect whatever they choose to do. So humans [I]can[/I] reach certain heights, but beyond that they need magical or divine help. It's just tougher for them to learn to wield higher level magic than elves, and true high level magic, such as elven high magic, is not taught to humans, and magical assistance to increase an ability score is not usually given to humans by the elves. As a result, the elves have a higher maximum Intelligence. [/QUOTE]
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