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<blockquote data-quote="Lylandra" data-source="post: 7171304" data-attributes="member: 6816692"><p>Hm, but the races are not all the same. D&D (out of psychological reasons I guess) just cut away the penalties and went with the bonus-only way. So while a human can be best in whatever he or she wats, a halfling still has a headstart in anything DEX based, while the average half-orc or dragonborn is stronger than the average elf or halfling. </p><p></p><p>And the halfling or gnome doesn't have to be described as extraordinarily strong in the PHB as the ones they are compared to are other non-STR races, like elves or tieflings. The only races which are described as particularly strong are Dragonborn (STR bonus) and Half-Orcs (again, STR bonus). Dwarves could qualify as well, but their broad frame and heavy weight can also be linked to CON (although I'd argue that CON is not a matter of frame, but of substance). Also, small size doesn't seem to imply a general stat adjustment in 5e, unlike previous editions. </p><p></p><p>Oh and I started way before MMORPGs were even a thing with DSA (which is much more Tolkien-esque and back in the days even had elf as a class). But you are right, I got to D&D with the highly imbalanced 3.0 and dabbled a bit in tweaking game balance due to this edition's shortcomings (being a Sorc/Bard fan was pretty rough that time). So yes, satisfaction and "feeled fairness" trumps a better RL simulation for me <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>PS: Dwarf barbs are awesome. I had the honor to play with a fully fledged clan-bound axe-wielding Battlerager once. That kind of dwarf who has to be beaten up in order to realize that battle 's over and that those people still standing are your friends and not your enemies.</p></blockquote><p></p>
[QUOTE="Lylandra, post: 7171304, member: 6816692"] Hm, but the races are not all the same. D&D (out of psychological reasons I guess) just cut away the penalties and went with the bonus-only way. So while a human can be best in whatever he or she wats, a halfling still has a headstart in anything DEX based, while the average half-orc or dragonborn is stronger than the average elf or halfling. And the halfling or gnome doesn't have to be described as extraordinarily strong in the PHB as the ones they are compared to are other non-STR races, like elves or tieflings. The only races which are described as particularly strong are Dragonborn (STR bonus) and Half-Orcs (again, STR bonus). Dwarves could qualify as well, but their broad frame and heavy weight can also be linked to CON (although I'd argue that CON is not a matter of frame, but of substance). Also, small size doesn't seem to imply a general stat adjustment in 5e, unlike previous editions. Oh and I started way before MMORPGs were even a thing with DSA (which is much more Tolkien-esque and back in the days even had elf as a class). But you are right, I got to D&D with the highly imbalanced 3.0 and dabbled a bit in tweaking game balance due to this edition's shortcomings (being a Sorc/Bard fan was pretty rough that time). So yes, satisfaction and "feeled fairness" trumps a better RL simulation for me :) PS: Dwarf barbs are awesome. I had the honor to play with a fully fledged clan-bound axe-wielding Battlerager once. That kind of dwarf who has to be beaten up in order to realize that battle 's over and that those people still standing are your friends and not your enemies. [/QUOTE]
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