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Do you miss attribute minimums/maximums?
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<blockquote data-quote="Yaarel" data-source="post: 7171999" data-attributes="member: 58172"><p>In D&D 5e, all player characters cap at ability score 20. This limitation seems tolerated by the community because it is ‘fair’. It allows all races to be viable choices for a class because even if they start off lower, they can eventually reach the needed ability score. At epic levels, at Level 21+, the cap increases to 30.</p><p></p><p>This seems like a better way to go. If, for example, the Half-Orc capped at 22, then there would be significantly fewer Non-Orcs who participated in Strength-key classes.</p><p></p><p>And, if one worked around the cap by supplying Grugach Elves with Strength cap 22, Human feat with Strength cap 22, Dragonborn with Strength cap 22, Earth Genasi with Strength cap 22, the unlocking of all of the quasi-large brute races, along with the Orc and Mountain Dwarf at Strength cap 22, then this kind of explosion of ‘special’ races, is its own kind of problem. Nothing more than a cottage industry to work around an unnecessary ‘special’ race boost of a cap.</p><p></p><p></p><p></p><p>I support mins and maxes during character creation. But all races can have individuals who keep improving while leveling.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 7171999, member: 58172"] In D&D 5e, all player characters cap at ability score 20. This limitation seems tolerated by the community because it is ‘fair’. It allows all races to be viable choices for a class because even if they start off lower, they can eventually reach the needed ability score. At epic levels, at Level 21+, the cap increases to 30. This seems like a better way to go. If, for example, the Half-Orc capped at 22, then there would be significantly fewer Non-Orcs who participated in Strength-key classes. And, if one worked around the cap by supplying Grugach Elves with Strength cap 22, Human feat with Strength cap 22, Dragonborn with Strength cap 22, Earth Genasi with Strength cap 22, the unlocking of all of the quasi-large brute races, along with the Orc and Mountain Dwarf at Strength cap 22, then this kind of explosion of ‘special’ races, is its own kind of problem. Nothing more than a cottage industry to work around an unnecessary ‘special’ race boost of a cap. I support mins and maxes during character creation. But all races can have individuals who keep improving while leveling. [/QUOTE]
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