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<blockquote data-quote="Coroc" data-source="post: 7180128" data-attributes="member: 6895991"><p>Nah as you probably now have realised I am a bit into the things how they really were, and lots of this stuff fascinate me. And HEMA is Historic European Martial Arts, so these guys in the vids know what they talk about because they use those weapons or sparring equivalents to fight with other people in tournamants. Also some of them collect real antiquities or very well made replicas (Not the scrap to decorate walls with). And they learn the way those weapons were used from historical treatises. </p><p></p><p>It is totally clear to me that you cannot reflect actual combat with 5E and it is a high grade of abstraction in what takes how long etc. and action economy etc. But as you can trace back the discussion started with the topic encumbrance. And this I treat in my games as haptic encumbrance, not so much as in can you carry this bag of coins in addition to all other stuff, but where on your body do you put this. And I do not need abstraction or mechanics for this other than RL realism. </p><p>If you tell me you want to do something at my table and not use magic or other gimmicks then it has got to be something which you or me could probably do as well in RL. Be it jump over a chasm or carry around 5 spare weapons. Yes you can strap 5 spare weapons to your body and you and me could carry five weapons around - somehow. But would you do it in a real live situation? No you would not. You can carry one big weapon and climb a ladder or jump a chasm but you will not carry 5 of these and perform equally well. And I do not need game mechanics for this. And I do not need game mechanics to tell me even with fictional Str of 20 you will not jump a 100 ft chasm.</p><p> And if you just strap your sword like shown in the 1st vid then yea that's ok, you just wear it hanging from your shoulder. But if you want to carry it on your back you will bump into things and if even if you use your special sheath from your picture, you will have to untie the swordknot at least to have your weapon available for the bonus action draw a weapon.</p></blockquote><p></p>
[QUOTE="Coroc, post: 7180128, member: 6895991"] Nah as you probably now have realised I am a bit into the things how they really were, and lots of this stuff fascinate me. And HEMA is Historic European Martial Arts, so these guys in the vids know what they talk about because they use those weapons or sparring equivalents to fight with other people in tournamants. Also some of them collect real antiquities or very well made replicas (Not the scrap to decorate walls with). And they learn the way those weapons were used from historical treatises. It is totally clear to me that you cannot reflect actual combat with 5E and it is a high grade of abstraction in what takes how long etc. and action economy etc. But as you can trace back the discussion started with the topic encumbrance. And this I treat in my games as haptic encumbrance, not so much as in can you carry this bag of coins in addition to all other stuff, but where on your body do you put this. And I do not need abstraction or mechanics for this other than RL realism. If you tell me you want to do something at my table and not use magic or other gimmicks then it has got to be something which you or me could probably do as well in RL. Be it jump over a chasm or carry around 5 spare weapons. Yes you can strap 5 spare weapons to your body and you and me could carry five weapons around - somehow. But would you do it in a real live situation? No you would not. You can carry one big weapon and climb a ladder or jump a chasm but you will not carry 5 of these and perform equally well. And I do not need game mechanics for this. And I do not need game mechanics to tell me even with fictional Str of 20 you will not jump a 100 ft chasm. And if you just strap your sword like shown in the 1st vid then yea that's ok, you just wear it hanging from your shoulder. But if you want to carry it on your back you will bump into things and if even if you use your special sheath from your picture, you will have to untie the swordknot at least to have your weapon available for the bonus action draw a weapon. [/QUOTE]
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