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Do you miss attribute minimums/maximums?
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<blockquote data-quote="Helldritch" data-source="post: 7180616" data-attributes="member: 6855114"><p>Sooo many different points of view.</p><p></p><p>I for myself, miss the racial min/max but not the gender ones.</p><p>I also miss the class min/max too.</p><p></p><p>I would've liked to see humans capped at 18 for stats where a demi-human would caped at 20 in their main stat. But would see the max stat attainable in certain stats lowered.</p><p></p><p>I would also have liked to see a stats requirement for some classes. I know that nowadays, this is not a popular idea. But Paladins and Monk shouldn't be so common or easy to get into. Back in the "old" days, saying that you were playing a monk, paladin or even a druid (and I'm not talking about a bard) was quite impressive. Now, it's just a choice you made.</p><p></p><p>I have seen a fighter with a 16 charisma striving to be a paladin, respecting their code of conduct but with none of their powers. It was a truly great RP time. And when he finaly raised his charisma to 17, he used a wish to be allowed to dual class into the paladin class. Everyone at the table cheered for him. It had been a two year trek; role playing Kalian to the utmost of what was possible. </p><p></p><p>I do not see racial and class min/max as a way to impede players, it is just a way to spur some role play and logic into a world of imagination. These, make you imagine ways around to explain why your character is such and such instead of something else. The: " I wanted to be a wizard, but I was lacking the intelligence required. So I became a warlock/sorcerer or whatever else." Is not really doable in these days where the point buy, or set stats rule the game. You can always do what you want. So if you want such a character, it is just for the fun of it. Nothing to strive to attain. And you can always switch class if necessary...</p></blockquote><p></p>
[QUOTE="Helldritch, post: 7180616, member: 6855114"] Sooo many different points of view. I for myself, miss the racial min/max but not the gender ones. I also miss the class min/max too. I would've liked to see humans capped at 18 for stats where a demi-human would caped at 20 in their main stat. But would see the max stat attainable in certain stats lowered. I would also have liked to see a stats requirement for some classes. I know that nowadays, this is not a popular idea. But Paladins and Monk shouldn't be so common or easy to get into. Back in the "old" days, saying that you were playing a monk, paladin or even a druid (and I'm not talking about a bard) was quite impressive. Now, it's just a choice you made. I have seen a fighter with a 16 charisma striving to be a paladin, respecting their code of conduct but with none of their powers. It was a truly great RP time. And when he finaly raised his charisma to 17, he used a wish to be allowed to dual class into the paladin class. Everyone at the table cheered for him. It had been a two year trek; role playing Kalian to the utmost of what was possible. I do not see racial and class min/max as a way to impede players, it is just a way to spur some role play and logic into a world of imagination. These, make you imagine ways around to explain why your character is such and such instead of something else. The: " I wanted to be a wizard, but I was lacking the intelligence required. So I became a warlock/sorcerer or whatever else." Is not really doable in these days where the point buy, or set stats rule the game. You can always do what you want. So if you want such a character, it is just for the fun of it. Nothing to strive to attain. And you can always switch class if necessary... [/QUOTE]
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