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<blockquote data-quote="MechaPilot" data-source="post: 7180910" data-attributes="member: 82779"><p>Of course it's doable these days. Point buy and no class minimums doesn't prevent that kind of characterization, it just makes it a conscious choice by the player. Which is cool, because it's easier to get into that kind of thing when it's your decision to do it instead of having it foisted on your by system rules colluding with unfortunate die rolls.</p><p></p><p>In a like manner, I can always opt to have a skill bonus (or even skill & ability score bonus) apply to only parts of a skill:</p><ul> <li data-xf-list-type="ul">My highly perceptive character could be vision-impaired, getting the proficiency bonus only on perception checks with her other senses. Or, she could have a very keen sense of smell, and all of her other senses go without a bonus.</li> <li data-xf-list-type="ul">My highly athletic character could be from an environment where she wouldn't have logically learned how to swim, and won't get her proficiency bonus to Athletics checks made to swim.</li> <li data-xf-list-type="ul">My highly charismatic character could rely too heavily on her sexuality, getting her bonus only against targets who would find her sexually desirable. Or, she could be incredibly persuasive but have atrocious manners, failing to get her bonus in situations where manners are important (like at a fancy dinner party).</li> </ul><p></p><p></p><p>It all comes down to coming up with interesting character traits and quirks, and finding reasonable ways to implement them (and having a DM willing to work with you, of course).</p></blockquote><p></p>
[QUOTE="MechaPilot, post: 7180910, member: 82779"] Of course it's doable these days. Point buy and no class minimums doesn't prevent that kind of characterization, it just makes it a conscious choice by the player. Which is cool, because it's easier to get into that kind of thing when it's your decision to do it instead of having it foisted on your by system rules colluding with unfortunate die rolls. In a like manner, I can always opt to have a skill bonus (or even skill & ability score bonus) apply to only parts of a skill: [LIST] [*]My highly perceptive character could be vision-impaired, getting the proficiency bonus only on perception checks with her other senses. Or, she could have a very keen sense of smell, and all of her other senses go without a bonus. [*]My highly athletic character could be from an environment where she wouldn't have logically learned how to swim, and won't get her proficiency bonus to Athletics checks made to swim. [*]My highly charismatic character could rely too heavily on her sexuality, getting her bonus only against targets who would find her sexually desirable. Or, she could be incredibly persuasive but have atrocious manners, failing to get her bonus in situations where manners are important (like at a fancy dinner party). [/LIST] It all comes down to coming up with interesting character traits and quirks, and finding reasonable ways to implement them (and having a DM willing to work with you, of course). [/QUOTE]
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