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<blockquote data-quote="Helldritch" data-source="post: 7180928" data-attributes="member: 6855114"><p>What you describe, is a counscious choice. Not an obligation. You do not have to do it because it is not mandatory. No begining player will ever do such a thing. The player that played Kalian was an entirely new player with no experience in RPGs at all. HE wanted to play a paladin but didn't have the requirement. He made it a goal to become one. And he did; through hard work and a wonderful role play that players of that era still remember today. </p><p></p><p>What you describe is what a mature RPGamer will do after a while of doing Mr. Perfect. As you mature in RPG you start to want to see the "not so perfect" style and that is legitimate (and expected). But it takes time to get to that point.</p><p></p><p>A min/max racial/class stat can give you a nudge in that direction. Imagine a player making a fighter wanting to be a warlock but lacking the 12 in charisma necessary to make one. He has only a score of 10 in charisma. That fighter takes lessons in etiquette, manners and self confidence and put an ASI at 4th level to make that 12 in charisma to fulfill his dream. Wouldn't it be great? Now, with the trend we have nowadays, that player would just be a warlock straight of the bat. period.</p><p></p><p>The min/max racial/class stat opens some doorways to good RP experience. It is working with what life (or luck) gave you. With the set stats or point buy, you won't see the 18 St wizard (unless he wants to multi class at some point), The fighter with a charisma of 18 is not going to be seen. In fact, all you see is characters with the right stats at the right place. Ho damn, I wanted to be a rogue but I have a 16 both in strenght and dexterity. My 8 in intel is soooo bad. Can I reroll? A sorcerer from one campaing to the other will have 20 in charisma. That is to be expected now.</p><p></p><p>Come to think of it, maybe it's rolling stats that I am truly missing...</p></blockquote><p></p>
[QUOTE="Helldritch, post: 7180928, member: 6855114"] What you describe, is a counscious choice. Not an obligation. You do not have to do it because it is not mandatory. No begining player will ever do such a thing. The player that played Kalian was an entirely new player with no experience in RPGs at all. HE wanted to play a paladin but didn't have the requirement. He made it a goal to become one. And he did; through hard work and a wonderful role play that players of that era still remember today. What you describe is what a mature RPGamer will do after a while of doing Mr. Perfect. As you mature in RPG you start to want to see the "not so perfect" style and that is legitimate (and expected). But it takes time to get to that point. A min/max racial/class stat can give you a nudge in that direction. Imagine a player making a fighter wanting to be a warlock but lacking the 12 in charisma necessary to make one. He has only a score of 10 in charisma. That fighter takes lessons in etiquette, manners and self confidence and put an ASI at 4th level to make that 12 in charisma to fulfill his dream. Wouldn't it be great? Now, with the trend we have nowadays, that player would just be a warlock straight of the bat. period. The min/max racial/class stat opens some doorways to good RP experience. It is working with what life (or luck) gave you. With the set stats or point buy, you won't see the 18 St wizard (unless he wants to multi class at some point), The fighter with a charisma of 18 is not going to be seen. In fact, all you see is characters with the right stats at the right place. Ho damn, I wanted to be a rogue but I have a 16 both in strenght and dexterity. My 8 in intel is soooo bad. Can I reroll? A sorcerer from one campaing to the other will have 20 in charisma. That is to be expected now. Come to think of it, maybe it's rolling stats that I am truly missing... [/QUOTE]
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