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<blockquote data-quote="Caliban" data-source="post: 7181598" data-attributes="member: 284"><p>Not necessarily. I've made 3 characters that are all Fighter X/Warlock X. All 3 had Great Weapon Master, and used a few similar spells (Armor of Agathys and Hex primarily) - but otherwise they were very different. Different builds, different feats, different personalities.</p><p></p><p>One was a Hill Dwarf exiled from his clan after he made a pact with dark powers to free him and siblings after they had been captured by Duergar. He is a gruff loner and keeps adventuring because he remains haunted by his past and can't bring himself to settle down. (Currently Fighter 8/Warlock 6) </p><p></p><p>Another was a Human mercenary who made his pact when his own hubris led him and and his squad to being captured by hobgoblins. He eventually helped lead a rebellion against a corrupt king and took the crown for himself. He was a Fighter 1/Warlock 10 when I retired him as King. </p><p></p><p>My current one is a Goliath (Fighter 1/Warlock 7) - his patron is "He Who Devours the Night Sky" and he wields a pact blade as dark as the night sky - with a new point of light appearing inside the blade every time he takes a life. Currently he has constellation of 30+ stars in the blade. He believes that his patron will eventually come to devour all the stars in the sky, but if he can store 1,000 souls in his blade (a thousand points of light) he can give it as tribute to his patron and our world will be spared. He is cutting a swathe of destruction across the land for the good of all sentient creatures. He may also be very gullible and his patron may just be a Fiend feeding him a pack of lies. </p><p></p><p>Great Weapon Master is a single feat, not your entire character - and sure, you are going to max Str if you are going for heavy weapons, but that's going to happen regardless of taking the feat. Your character should be more than a single feat and supporting build. </p><p></p><p>Optimal builds and feat combinations are just a foundation you can build your character on, not your entire character. The character's personality and history matter just as much. At least they do to me. Some people need something to get them started and random dice rolls help them. Others (like me) tend to have a very clear picture of the character in their minds from the very beginning and don't want random character generation to get in the way of their vision.</p></blockquote><p></p>
[QUOTE="Caliban, post: 7181598, member: 284"] Not necessarily. I've made 3 characters that are all Fighter X/Warlock X. All 3 had Great Weapon Master, and used a few similar spells (Armor of Agathys and Hex primarily) - but otherwise they were very different. Different builds, different feats, different personalities. One was a Hill Dwarf exiled from his clan after he made a pact with dark powers to free him and siblings after they had been captured by Duergar. He is a gruff loner and keeps adventuring because he remains haunted by his past and can't bring himself to settle down. (Currently Fighter 8/Warlock 6) Another was a Human mercenary who made his pact when his own hubris led him and and his squad to being captured by hobgoblins. He eventually helped lead a rebellion against a corrupt king and took the crown for himself. He was a Fighter 1/Warlock 10 when I retired him as King. My current one is a Goliath (Fighter 1/Warlock 7) - his patron is "He Who Devours the Night Sky" and he wields a pact blade as dark as the night sky - with a new point of light appearing inside the blade every time he takes a life. Currently he has constellation of 30+ stars in the blade. He believes that his patron will eventually come to devour all the stars in the sky, but if he can store 1,000 souls in his blade (a thousand points of light) he can give it as tribute to his patron and our world will be spared. He is cutting a swathe of destruction across the land for the good of all sentient creatures. He may also be very gullible and his patron may just be a Fiend feeding him a pack of lies. Great Weapon Master is a single feat, not your entire character - and sure, you are going to max Str if you are going for heavy weapons, but that's going to happen regardless of taking the feat. Your character should be more than a single feat and supporting build. Optimal builds and feat combinations are just a foundation you can build your character on, not your entire character. The character's personality and history matter just as much. At least they do to me. Some people need something to get them started and random dice rolls help them. Others (like me) tend to have a very clear picture of the character in their minds from the very beginning and don't want random character generation to get in the way of their vision. [/QUOTE]
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