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<blockquote data-quote="Coroc" data-source="post: 7182078" data-attributes="member: 6895991"><p>That is one thing I hate to see gone. A dwarf wizard gnome paladin or Halfling warlock, it just does not fit for me. </p><p></p><p>Argue about the mechanics in any way you want. </p><p></p><p>Do stat creation with dice rolling (I do not recommend that) or point buy (I very much recommend that) </p><p></p><p>Roll your hp after 1st (or entry level e.g. if you start 3rd, 4th and so on) I like it that way, or use average (that's boring imho)</p><p></p><p>I do not care, but do not enforce fluff on me. And dwarven wizards take away so much in defining dwarves being nonmagic by nature. For me that's just minmaxing it the bad way.</p><p></p><p>Do dwarven wizards in a special world, where everything is different like DS (Do not put dwarven wizards into DS either, I just meant a world apart from vanilla) But make these shenanigans OPTIONAL.</p><p></p><p>D&D is a game where you can play anything goes, but in vanilla worlds anything goes takes away even more from the unique features which are far harder to see and to point out for FR than for RL or DS e.g.</p><p></p><p>But retconning is a bad way to introduce things the worst method tbh.</p><p></p><p>I know that is not the fault of 5E but former editions , but still. I am no canon freak but this "ups now the FR has Dragonborn Sorcerer Bards and this is default " </p><p>instead of "You can do dragonborn ninja assassin sorcerer eldritch blast locks in your home setting" but in the FR they did never exist would have made the better approach.</p><p></p><p>It is sufficient that there are rules for dwarven wizards if you want to create one ,but do not enforce this fluff as to be agreed on for every official setting of future, presence and past. it just p... me of from ever buying new material and I just stick with my old grey box if I am to dm FR</p></blockquote><p></p>
[QUOTE="Coroc, post: 7182078, member: 6895991"] That is one thing I hate to see gone. A dwarf wizard gnome paladin or Halfling warlock, it just does not fit for me. Argue about the mechanics in any way you want. Do stat creation with dice rolling (I do not recommend that) or point buy (I very much recommend that) Roll your hp after 1st (or entry level e.g. if you start 3rd, 4th and so on) I like it that way, or use average (that's boring imho) I do not care, but do not enforce fluff on me. And dwarven wizards take away so much in defining dwarves being nonmagic by nature. For me that's just minmaxing it the bad way. Do dwarven wizards in a special world, where everything is different like DS (Do not put dwarven wizards into DS either, I just meant a world apart from vanilla) But make these shenanigans OPTIONAL. D&D is a game where you can play anything goes, but in vanilla worlds anything goes takes away even more from the unique features which are far harder to see and to point out for FR than for RL or DS e.g. But retconning is a bad way to introduce things the worst method tbh. I know that is not the fault of 5E but former editions , but still. I am no canon freak but this "ups now the FR has Dragonborn Sorcerer Bards and this is default " instead of "You can do dragonborn ninja assassin sorcerer eldritch blast locks in your home setting" but in the FR they did never exist would have made the better approach. It is sufficient that there are rules for dwarven wizards if you want to create one ,but do not enforce this fluff as to be agreed on for every official setting of future, presence and past. it just p... me of from ever buying new material and I just stick with my old grey box if I am to dm FR [/QUOTE]
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