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<blockquote data-quote="Libramarian" data-source="post: 7185547" data-attributes="member: 6688858"><p>Relatively few people play AD&D by the rules, which is why it's such an underrated game. If you don't fight the game that it wants to be and accept it as a (pre-Rogue) roguelike dungeoncrawler rather than escapist fantasy sim, it's very fun.</p><p></p><p>The character gen lottery leavens the sting of character death. Ouch, you lost your mediocre Fighter, but you get to roll again and this time you might get the stats to be a Paladin!</p><p></p><p>Many people have made comments upthread to the effect of "D&D is about pretending to be whoever you want, therefore X restriction should be dropped..." but that's not universally true. Classic dungeon crawl play is not really about that. You don't get to choose your stats, and your choice of class is limited. You're gonna be killing monsters and taking their stuff, regardless of whether that fits your character concept. And you very well might die in the first room by falling into a hole in the ground (which almost no one envisions as a fitting death for their fantasy avatar).</p><p></p><p>The stat caps in AD&D are not very annoying in practice. Male human Fighters can get percentile strength if an 18 is rolled, but that's quite unlikely. A man who desperately wants to pretend to be hugely strong is just as likely to roll a 7 as a woman. Now if men got to choose their stats while women had to roll, that would be pretty sexist, I guess.</p></blockquote><p></p>
[QUOTE="Libramarian, post: 7185547, member: 6688858"] Relatively few people play AD&D by the rules, which is why it's such an underrated game. If you don't fight the game that it wants to be and accept it as a (pre-Rogue) roguelike dungeoncrawler rather than escapist fantasy sim, it's very fun. The character gen lottery leavens the sting of character death. Ouch, you lost your mediocre Fighter, but you get to roll again and this time you might get the stats to be a Paladin! Many people have made comments upthread to the effect of "D&D is about pretending to be whoever you want, therefore X restriction should be dropped..." but that's not universally true. Classic dungeon crawl play is not really about that. You don't get to choose your stats, and your choice of class is limited. You're gonna be killing monsters and taking their stuff, regardless of whether that fits your character concept. And you very well might die in the first room by falling into a hole in the ground (which almost no one envisions as a fitting death for their fantasy avatar). The stat caps in AD&D are not very annoying in practice. Male human Fighters can get percentile strength if an 18 is rolled, but that's quite unlikely. A man who desperately wants to pretend to be hugely strong is just as likely to roll a 7 as a woman. Now if men got to choose their stats while women had to roll, that would be pretty sexist, I guess. [/QUOTE]
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