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<blockquote data-quote="Helldritch" data-source="post: 7185704" data-attributes="member: 6855114"><p>1)That was the whole point of ability enhancing spell such as the strength spell. (We later saw spells such as cat's grace, owl's wisdom and many others.) Every fighters were hoping to get that buff from the mage. Every fighter/wizard were using the spell. And why not? It was part of what was good about the spell. Now the enhance ability we get is almost a joke and the enlarge/reduce spell, at level 2 is not worth taking. An enhance spell that could raise your strength to epic proportions (18.00) as it was the case back then would not be that over powered now. Would a spell that could give +1d6 to an ability (up to 20 max) would've been that unbalancing? With the concentration mecanic that we have now, it would no longer be that unbalancing (if it ever was...). </p><p></p><p>2) Girls always could have percentile strength. So even with a strict application of the rule, a women character could have as high as 18.50 of strength. Fortunately, I and most DM I knew and that I trained decided to ignore the women cap. We had quite a few girls playing with us back then and it was a way to get more. They could get to be as strong as any man. I even had a group made entirely of women (6 players strong at that). The sexism of D&D was not that prominent at that time. (at least in my area)</p><p></p><p>I still have women playing at my tables. D&D is sexist as much as the one adjuticating it.</p><p></p><p>But I strongly believe that seeing a halfling with a 20 strength score is aberrant.</p><p>I strongly believe that there should be minimal requirement to do certain classes.</p><p>And the set array and point buy system are simply making all characters look alike. It is almost as if every single character has the same genetic. In fact, if you want to. You can create an entire party looking exactly the same. Same stats, same class and worst of it, same progression. It would be a bland group indeed, but it can be made.</p></blockquote><p></p>
[QUOTE="Helldritch, post: 7185704, member: 6855114"] 1)That was the whole point of ability enhancing spell such as the strength spell. (We later saw spells such as cat's grace, owl's wisdom and many others.) Every fighters were hoping to get that buff from the mage. Every fighter/wizard were using the spell. And why not? It was part of what was good about the spell. Now the enhance ability we get is almost a joke and the enlarge/reduce spell, at level 2 is not worth taking. An enhance spell that could raise your strength to epic proportions (18.00) as it was the case back then would not be that over powered now. Would a spell that could give +1d6 to an ability (up to 20 max) would've been that unbalancing? With the concentration mecanic that we have now, it would no longer be that unbalancing (if it ever was...). 2) Girls always could have percentile strength. So even with a strict application of the rule, a women character could have as high as 18.50 of strength. Fortunately, I and most DM I knew and that I trained decided to ignore the women cap. We had quite a few girls playing with us back then and it was a way to get more. They could get to be as strong as any man. I even had a group made entirely of women (6 players strong at that). The sexism of D&D was not that prominent at that time. (at least in my area) I still have women playing at my tables. D&D is sexist as much as the one adjuticating it. But I strongly believe that seeing a halfling with a 20 strength score is aberrant. I strongly believe that there should be minimal requirement to do certain classes. And the set array and point buy system are simply making all characters look alike. It is almost as if every single character has the same genetic. In fact, if you want to. You can create an entire party looking exactly the same. Same stats, same class and worst of it, same progression. It would be a bland group indeed, but it can be made. [/QUOTE]
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