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<blockquote data-quote="Celebrim" data-source="post: 7187855" data-attributes="member: 4937"><p>Ok, I'm just going to stop there. I'm glad you had fun, but I assure you that we were playing different games. I'm not going to spend time quibbling with all the fun you had in your youth. I'm just going to say that I don't think much of that would fly for any DM I ever had, and that a good deal of it seems to be very much against the plain reading of the advice in the 1e AD&D DMG. Now, good things can come from running very different campaigns than the 1e AD&D DMG envisions, and more power to those brave frontiersman.... but I really don't think we were playing the same game.</p><p></p><p></p><p></p><p>A second wand of fire??? Yeah, definitely not the same game. The most high powered game I was ever involved in couldn't touch that.</p><p></p><p></p><p></p><p>Well, sure, if the DM is running games entirely by offering you the adventure path of your choice, which notoriously power level you through extremely generous treasure and magic item stock piles to ensure that the party can go on to the next adventure, then sure...</p><p></p><p>But that's a far cry from, "treasure tables were much more generous then than what they are today."</p></blockquote><p></p>
[QUOTE="Celebrim, post: 7187855, member: 4937"] Ok, I'm just going to stop there. I'm glad you had fun, but I assure you that we were playing different games. I'm not going to spend time quibbling with all the fun you had in your youth. I'm just going to say that I don't think much of that would fly for any DM I ever had, and that a good deal of it seems to be very much against the plain reading of the advice in the 1e AD&D DMG. Now, good things can come from running very different campaigns than the 1e AD&D DMG envisions, and more power to those brave frontiersman.... but I really don't think we were playing the same game. A second wand of fire??? Yeah, definitely not the same game. The most high powered game I was ever involved in couldn't touch that. Well, sure, if the DM is running games entirely by offering you the adventure path of your choice, which notoriously power level you through extremely generous treasure and magic item stock piles to ensure that the party can go on to the next adventure, then sure... But that's a far cry from, "treasure tables were much more generous then than what they are today." [/QUOTE]
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