Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Do you miss attribute minimums/maximums?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 7187863" data-attributes="member: 4937"><p>Even if we take what you say as truth, that would mean that you'd have to kill about 55 Trolls to find a magic item stash. It's actually worse than that though. The number appearing on trolls is 1d12, and only 40% are encountered in lairs. Trolls are treasure type D, so every 108 trolls you slay you find about 2 magic items and one potion (which, if it is useful, the trolls are likely to drink). One third of magic items are potions or scrolls, so really its about 1 magic item per 108 trolls.</p><p></p><p>And actually, it's worse than that. Because while trolls can come in groups of 1 as well as groups of 12, groups of 1 do not in fact have the same amount or chances of treasure as a group of 7 or 12. Per those little regarded and little read rules of 1e AD&D that always seem neglected:</p><p></p><p>"Finally, it must be stated that treasure types are based upon the occurrence of a mean number of monsters as indicated by the number appearing and adjustments detailed in the explanatory material particular to the monster in question. Adjustment downwards should always be made for instances where a few monsters are encountered. Similarly, a minor adjustment upwards might be called for if the actual number of monsters encountered is greatly in excess of the mean."</p><p></p><p>Notice typical Gygaxian logic - you definitely should reduce the chance or amount of treasure if the encounter is easy, but you only might should increase the chance of treasure a little bit if the encounter is hard.</p><p></p><p></p><p></p><p>I've done the math before. If you are relying on lairs for treasure rather than published modules or placed treasure, you are playing a very gritty game indeed. If those are your standards, then I assure you that magic is rare and highly prized.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 7187863, member: 4937"] Even if we take what you say as truth, that would mean that you'd have to kill about 55 Trolls to find a magic item stash. It's actually worse than that though. The number appearing on trolls is 1d12, and only 40% are encountered in lairs. Trolls are treasure type D, so every 108 trolls you slay you find about 2 magic items and one potion (which, if it is useful, the trolls are likely to drink). One third of magic items are potions or scrolls, so really its about 1 magic item per 108 trolls. And actually, it's worse than that. Because while trolls can come in groups of 1 as well as groups of 12, groups of 1 do not in fact have the same amount or chances of treasure as a group of 7 or 12. Per those little regarded and little read rules of 1e AD&D that always seem neglected: "Finally, it must be stated that treasure types are based upon the occurrence of a mean number of monsters as indicated by the number appearing and adjustments detailed in the explanatory material particular to the monster in question. Adjustment downwards should always be made for instances where a few monsters are encountered. Similarly, a minor adjustment upwards might be called for if the actual number of monsters encountered is greatly in excess of the mean." Notice typical Gygaxian logic - you definitely should reduce the chance or amount of treasure if the encounter is easy, but you only might should increase the chance of treasure a little bit if the encounter is hard. I've done the math before. If you are relying on lairs for treasure rather than published modules or placed treasure, you are playing a very gritty game indeed. If those are your standards, then I assure you that magic is rare and highly prized. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Do you miss attribute minimums/maximums?
Top